Returning to BlazBlue: Cross Tag Battle


For the past year or so, I’ve carried a bit of BlazBlue: Cross Tag Battle guilt. When it first came out, I was enamored by its measured approach to anime-style tag-team combat. The mechanics give players a lot of room for creativity while also being more accessible than your average anime fighter. In an alternate reality, this game wouldn’t have fallen out of my rotation and I would have competed in a few tournaments by now.

That’s not what happened.

A few months after its release, a little indie fighter by the name of Pocket Rumble hit the Nintendo Switch eShop. Though the game failed to generate any traction, it became a hit for me on stream. By virtue of being one of the top players on the leaderboards while also being one of the few people streaming it, the game drew in my largest audiences at the time. Would end up playing and streaming that game until the player base completely dried up.

From there, I just drifted away. Between Paladins, Overwatch, the Extra Life marathon, and my push for Twitch Affiliate, it just fell further down my priority list. Even so, the thought of returning to the game never completely fell out of my consciousness.

A few months back, I bought another copy of the game. This time on Nintendo Switch. It was on sale during EVO and I liked the idea of having a portable version. Sure, I would prefer to play it on a fighstick, which isn’t really possible on the go. However, I can play it just fine thanks to my Hori left Joy-Con with the d-pad. Again, I highly recommend getting one if you need a d-pad for portable play!

Having finished Link’s Awakening and having a few weeks to spare until Luigi’s Mansion 3 comes out, I’ve been spending the last few days getting reacquainted with BlazBlue: Cross Tag Battle. Nothing serious at this point. Mostly messing around in training mode to better understand how each character works. Also a few online matches here-and-there with my brother and random opponents online.

For now, I don’t see it getting any more serious than that. Now is also a good time to at least make a dent in Valkyria Chronicles 4, which has been collecting dust in my Switch carrying case since before I went to Europe over the summer. I’ll probably bounce between the two until Luigi returns on Halloween.

My story with BlazBlue: Cross Tag Battle doesn’t have to end there. The version 2.0 update with new characters and balance adjustments is scheduled for release on November 21st, 2019. Fingers crossed that they put the season 1 character DLC on sale during that time, which would double the cast for me. Not sure if I’ll ever get tournament viable with this game, but having it on the platform I play most should go a long way towards me finally getting some time with it.


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