Getting Hype For Marvel vs. Capcom 3


 

I was an epic fail at Marvel vs. Capcom 2. When that game first came out, i was in the midst of my 14-year fighting game moratorium. I did play it here and there at the arcade, but my primitive Street Fighter II skills did not translate well into a game involving teams, air dashes and crazy super moves. Of the few fighting games I did actually play during my moratorium, it was this one that made me say I had no reason to come back to the genre, because I’m way too behind the curve to catch up.

In 2009, the game came out on XBOX Live Arcade and PlayStation Network. I gave it a second chance, now that I was a little older and definitely wiser in regards to fighting games. Even with my Street Fighter IV experience, Marvel vs. Capcom 2 was still rocket science to me and probably always will be.

With all that going against it, why then am I excited for its long-awaited sequel, Marvel vs. Capcom 3: Fate of Two Worlds?

In spite of dropping 500+ hours into the Street Fighter IV series in the last two years, I’ve played a number of other fighting games during that time as well, including Tatsunoko vs. Capcom. This two-on-two crossover fighting game shares a lot with Marvel vs. Capcom 2, but I enjoyed Tatsunoko vs. Capcom more. It was a bit slower, a bit less frenetic and in my opinion, easier to get into. I’m still pretty bad at it, but I had a lot of fun playing it every time I went back to it.

I’m not looking to play this as seriously as I do Street Fighter, but I’m hoping I can grasp enough of its concepts to make it a fun game to play. The fact that Marvel vs. Capcom 3 is being developed by the Tatsunoko vs. Capcom team and is running on the same engine gives me hope that this will be the case. Everything I’ve seen about Marvel vs. Capcom 3 looks awesome and I look forward to giving it a go next month. Who knows? Maybe my mango Sentinel and I will bust out the Pringles.

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