Heralded by many as one of the best games of 2018, I wasn’t quite ready at the time to take on Dead Cells at the time. Spooked by the game’s Roguelike/Roguelite elements, it’s taken me a long time to warm up to the idea of playing a game where the goal was to beat it in one go or lose everything. Games like Into the Breach, 20XX, and Moonlighter have shown me how fun the format can be and how the concept has evolved to be somewhat less punishing.
I have lost count of how many times I’ve died trying to complete the story of Dead Cells. Even so, that hasn’t stopped me from being absolutely addicted to it.
Luigi and company have had enough of the AirBNB life. After two nightmarish experiences in mansions, the crew decides to try a hotel. There’s no way a squad of ghosts would haunt a whole hotel. Right?
Anthem was…a bit of a letdown. It showed well as a proof-of-concept for a game where players fly around and shoot things, but everything else about it felt half-baked. Every mission featured the exact same structure and your in-game actions did little to tie into the game’s larger narrative.
I ultimately traded my copy away not long after experiencing the blatant padding that was its tomb missions. Not long after, Jason Schreier published an explosive expose on the development of BioWare’s most recent disaster, further solidifying the notion that it was best for me to walk away.
Many have long since abandoned Anthem, but EA and BioWare aren’t ready to let go. According to a recent post on BioWare’s blog, the game will be receiving a major rework in the future.
In the world of tabletop gaming, Pandemic is a modern classic. Throwing two-to-four players into a world where four deadly viruses are on the verge of destroying humanity, you must work as a team to contain the spread while developing cures before it’s too late. Yes, the game is incredibly stressful, but there’s a magic that comes with working as a team and leveraging each character’s unique abilities in order to overcome this challenge.
Just like the viruses you’re trying to eradicate, the hit board game has spread to the Nintendo Switch? Is this version a plague on the console? Or a cure for your digital tabletop fever?
In a world overtaken by
aliens robots, mankind’s only hope is one-or-two trigger happy rebels who can run, jump, and blast everything in sight. Even with the “obvious” difference in enemy types, I wouldn’t blame you for mixing up Blazing Chrome as a successor in the Contra series. Though it doesn’t bear the name, it certainly packs the same punch while making a number of meaningful improvements to the formula.
It drives me nuts that the standard Joy-Con on the Nintendo Switch doesn’t have a d-pad on it. Desperate for answers, I turned to the Hori Left Joy-Con with D-Pad. Does it solve all of your d-pad needs? Watch the review to find out!
NOTE: Need to mention a bit that got left on the cutting room floor. At launch, there was a bug that this controller would drain your battery even in sleep mode. That has since been fixed. More info here.
Buy The Hori D-Pad Controller (L) (Zelda) Now From Amazon.com
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Fantasy Strike by Sirlin Games is a video game based on a card game inspired by a video game. You still following?
Yomi, the card game that is the source material Fantasy Strike is based on, is one of my all-time favourite tabletop gaming experiences for how well it translates the thrill of playing a fighting game into a tabletop experience. Does Fantasy Strike bring the whole thing full-circle as a compelling video game?
Exercise for the sake of living a healthy lifestyle or getting jacked has never been a strong enough motivator for me to do it. Many forms of exercise aren’t fun in and of themselves. However, if the exercise is tied to some sort of sport, game, or activity, I’m more likely to buy in. For example, I never could find the motivation to run for the sake of running, but I’ll hightail it in a game of basketball.
That philosophical difference between running and playing basketball is largely the same thing that separates Wii Fit and Ring Fit Adventure.
Pokemon spin-off games may not have the prestige of the mainline series, but that doesn’t mean they can’t be good or successful in their own right. Pokemon Go hit supernova levels of popularity at launch and is still one of the biggest games in the world in terms of player base and revenue. Matter of fact, chasing Pokemon in the real world is what truly brought me into the fandom.
Though I’ve completely missed the window on the Pokemon Mystery Dungeon series, it seems like the series has done well for itself. Over 13 million copies sold before the release of Pokemon Super Mystery Dungeon is nothing to sneeze at. With a remake of the original on the way for the Nintendo Switch and a demo available now on the eShop, I take a stroll through Pokemon Mystery Dungeon: Rescue Team DX.
Does the old adage, “Good things come in small packages” hold true for the Blue Yeti Nano? This mini reboot of the wildly-popular original attempts to retain the overall sound quality of the original in a smaller package while removing a few features specifically designed for recording singing vocals or musical instruments. Blue’s hope is that the Nano will be your go-to mic for voice recording, podcasting, or streaming. Having bought one for myself, I put it through its paces.