
Once upon a time, Tetris on the NES was sold as a full-priced game. Even back then, its feature set was lacking, as it didn’t have local multiplayer. All you could do was chase for a high score. Nevertheless, that didn’t stop the world from buying it in the millions.
Imagine asking players to spend full price on a Tetris game now? No way! Even with the VR support and numerous gameplay modes that it offers, Tetris Effect didn’t launch as a full-priced game. That still didn’t stop many from being critical of its value proposition, specifically its distinct lack of multiplayer. Tetris 99 isn’t full-priced if you buy the standalone edition, nor is Puyo Puyo Tetris, which is essentially two full puzzle games in one. Even I complained about Treasure Stack, a game that I bought on sale for $5 CAD, because its value proposition felt thin.
Taking a step back, it’s been interesting to see how one of my favourite genres has been devalued over time.
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