
The original Dr. Mario is game that I like, but don’t love. The theme of having Mario cure viruses by smacking them with pills is great. Mechanically, you can create some interesting combos with the two-part pills splitting in half. However, that game becomes a slog the moment you have to put a pill in a bad spot. From there, you spend much of the level in a negative mindset, stressing out over the mess you made and how difficult it is to clean it up. It makes me feel more like a first-year med student rather than a world-renown professional such as the game’s namesake.
Dr. Mario World takes quite a few liberties in adapting the classic puzzler to mobile devices. Purists may raise an eyebrow at how much the game has changed at first glance, and I don’t blame them for that. However, I don’t think its gameplay is this title’s biggest cause for concern.
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