Your next camera for streaming and video content creation might already be in your pocket.
Yes, it is possible to use a smartphone as a webcam. Wrote a guide in the past on how to do that using Elgato Screen Link. While that solution is still valid if you need to screen capture off your phone, I’ve recently discovered a better way to use it as a webcam that negates most of the input delay. Here’s how you can quickly set up your phone as a camera in a matter of minutes!
I am a man of honour, right? Tune in for a heated set of games with Jason from Downstab, Mat from Biff Bam Pop, Copper Key Cosplay, PlayerTwoStart, Jon, Jenna, and Janis!
Click through for the full stream and shoutouts!
Though the game was first released in 2018, Among Us has really blown up in 2020. A sizable chunk of that credit goes to streamers who have help to spread the word about its existence. But beyond simply showcasing the game, they’ve also showcased the best (and most difficult) way to play. I get the sense that most players are having a considerably worse experience than their favourite streamers.
A while back, I invested in the Elgato Screen Link. For the purposes of capturing my mobile screen within OBS, it worked as intended.
However, that’s not the only thing the application can do. You can also use it to make your smartphone work as a wireless camera. Though I found this feature to be way more interesting, early tests melted my computer.
Now that I have a modern PC, I revisited the idea of incorporating my smartphone camera into my stream as a vlog cam.
The story of two hearts colliding is one that’s explored to great effect in virtually every medium. Except gaming. For numerous reasons, the medium has been slow to create experiences around the themes of love and romance beyond more juvenile dating simulators or bolting on elements of romantic relationships into established genres. As much as I love headshots, juggle combos, and stacking blocks, I’ve always felt like there was a whole world of possibilities that could arise when combining the interactive elements of gaming with the themes of love and romance.
Originally released on mobile in 2018, Florence takes a clever approach to bringing a love story to life within the boundaries of gaming. Though I meant to play it at the time, I didn’t get around to it until it was released on the Nintendo Switch in February 2020. The experience of playing through it has weighed heavily on my heart ever since.
“Have you heard of HQ Trivia?”
It was the fall of 2017 and my former coworker was selling me on the virtues of this hot new mobile game he’d discovered. “You can play for free and you have the opportunity to win real cash!”
A few days later, during the middle of the workday, we stepped aside to play a few minutes of HQ Trivia. Those first few minutes would form the start of a ritual that carried on for quite some time.
The original Dr. Mario is game that I like, but don’t love. The theme of having Mario cure viruses by smacking them with pills is great. Mechanically, you can create some interesting combos with the two-part pills splitting in half. However, that game becomes a slog the moment you have to put a pill in a bad spot. From there, you spend much of the level in a negative mindset, stressing out over the mess you made and how difficult it is to clean it up. It makes me feel more like a first-year med student rather than a world-renown professional such as the game’s namesake.
Dr. Mario World takes quite a few liberties in adapting the classic puzzler to mobile devices. Purists may raise an eyebrow at how much the game has changed at first glance, and I don’t blame them for that. However, I don’t think its gameplay is this title’s biggest cause for concern.
It’s been an incredibly long wait, but Pokemon Go finally has PvP battles! Having played a few matches and poked my head around the game’s new systems, let’s discuss how it works, my thought on its current implementation, and where the system could go from here!
I fell out of love with mobile gaming ages ago. What once was a platform full of potential has degraded into a free-to-play money grab for the likes of Farmville, Candy Crush Saga and Clash of Clans. For those of you that like those kinds of games, that’s great. However, the types of games and the business models that drive them no longer appeal to my gaming sensibilities. At this point, my final vestige of mobile gaming comes from digital adaptations of analog board games.
When I checked out the news yesterday morning, I wasn’t expecting Nintendo to drop the bombs that they did. In one fell swoop, they announced their intentions to move into the smartphone gaming space with DeNA, as well as an acknowledgement of their next home console. Thoughts? Continue reading