Extenuating circumstances have made playing board games with others difficult. Steff and I still gather around our coffee table to play here-and-there, but we haven’t shared a table with others to play board games with since before the pandemic hit.
During this time of social distance, I’ve turned to Board Game Arena for my tabletop gaming fix.
Street Fighter: The Miniatures Game and its Boss Expansion come in slickly-produced boxes that are ready for store shelves. Meanwhile, the stretch goals box is…short on style points. Everything is packed in an otherwise non-descript cardboard box save for the black print on its face. Considering its steep $150 price point, I wish Jasco Games had a better way of presenting this content.
Where it lacks in presentation it makes up for with the plethora of goodies inside the box.
Here come new challengers!
Street Fighter: The Miniatures Game Boss Expansion introduces two of the franchise’s most fearsome foes: M. Bison and Akuma. While I can imagine most players of the base game would welcome the addition of new characters – especially these two – they’re sold as part of a larger bundle that may be prohibitively expensive.
Does this box have enough content to justify its premium price tag?
The word “miniatures” might appear in the name, but there’s nothing small about Street Fighter: The Miniatures Board Game. From its 3D terrain to its Amiibo-sized pre-painted figures, this game’s table presence is nothing short of formidable. But does this tabletop fighter have the gameplay to match its premium presentation?
Many years ago, I made a pledge towards Street Fighter: The Miniatures Board Game. Despite the frequent project updates from Jasco Games, so much time had passed that the idea of ever gettingit slipped my mind.
It’s no longer a pipe dream. It’s finally here! At the pledge level I backed the project at, I received the base game, boss expansion, and all of the stretch goals. Let’s open all of these boxes together!
Starting out as a breakout hit card game in 2013, the Sushi Go! universe of games now contains three titles as of writing:
- Sushi Go!
- Sushi Go Party!
- Sushi Roll
All three games are built on the same cute art style and addictive gameplay. But which version should you get? Or can you justify owning all three? The answer depends on what you’re looking for.
Farming, fishing, foraging, and falling in love are just a sampling of the many activities one can partake in when they play the Stardew Valley video game. Whether you choose to do it all or just focus on the activities that suit you’re interests, there’s no shortage of things in the valley to keep you busy.
Now take everything there is to do in the Stardew Valley video game and cram that into a board game. As daunting of a task as that may be, board game designer Cole Medeiros and creator of Stardew Valley Concerned Ape attempted to do with this board game adaptation. While there’s no doubt that the board game pays homage to its source material, quirks in its design hurt it from reaching its full potential as a board game.
Confession: I don’t drink alcoholic beverages. Never have. At this rate, I may never take a sip. Though I take no issue with others doing so, I’ve chosen not to for personal reasons.
But for personal reasons, I also chose to buy and play the Cocktail Party card game. From what I could glean from the back of the box, it seemed to play like a number of other games I’ve enjoyed in the past. Didn’t hurt that it was also dirt cheap at HomeSense. Will this game lift up your spirits?
Board game adaptations of video games have existed for almost as long as the medium has existed. For instance, one of the neatest games in my board game collection is a copy of Berzerk; based on the 1980 arcade game. Of course, we can’t forget to mention the Pokemon Trading Card Game, which continues to be an absolute juggernaut in the tabletop gaming space.
But the latest franchise to go analog is…Stardew Valley?
You ready for another serving of sushi? This time, in dice form! Sushi Roll is the dice adaptation of the hit game Sushi Go and the third entry in the series. But with the first game being such a gem and its follow-up Sushi Go Party improving things with more cards and support for more players, is there anything meaningful that dice could add to the mix?