You ready for another serving of sushi? This time, in dice form! Sushi Roll is the dice adaptation of the hit game Sushi Go and the third entry in the series. But with the first game being such a gem and its follow-up Sushi Go Party improving things with more cards and support for more players, is there anything meaningful that dice could add to the mix?
Bowser’s Fury is odd. Despite being packed in with Super Mario 3D World on the Nintendo Switch, Bowser’s Fury shares little relation beyond its protagonist and antagonist. Gone is the four-player co-op and linear level design. Heck, Bowser’s Fury doesn’t quite fit with anything in the Super Mario universe…and that’s what makes it fascinating.
During the last Guilty Gear -Strive- beta, I flagged a number of major complaints with the game’s online experience.
- The beta was wildly unstable. Outages happened for hours at a time, leaving many anxious fans out in the cold.
- The Habbo Hotel inspired lobby system was an absolutely horrible way of connecting with other players.
- Combat was driven by inferior delay-based netcode. Fights suffered from inputs getting delayed, which compromised the integrity of battle.
This time around, things are…different.
- The beta is again, wildly unstable. Arc System Works extended the beta to compensate for lost time.
- Despite overwhelming negative feedback from the community regarding the Hobbo Hotel style lobby system, Arc System Works kept it in the game. At least you can matchmake through training mode in the beta.
- Delay-based netcode was replaced with rollback netcode. And…
Sayonara Wild Hearts is a stylish rhythm action game in the same vein as Rez and Child of Eden. With so few games of this ilk in existence, it’s good to see others exploring what’s possible within this space. But is this latest take on the genre a bop or a flop? Continue reading
I heard you like RNG, so we added RNG to your RNG! The Robot hero in Dicey Dungeons is quite the handful, but the rewards are so huge when you hit the jackpot! Am I able to escape the dungeon with this fiddly hero?
Click through for the full video and shoutouts!
Inspired by stylish rhythm action games like Rez before it, Sayonara Wild Hearts is a gorgeous trip. Hop on as we take a dizzying trip through fantastical worlds and vibe to awesome electro pop soundtrack!
Click through for the full video, highlights, and shoutouts!
Does the world need another Puyo Puyo Tetris? Don’t get me wrong, I liked the original game a lot. I have an English version on Nintendo Switch and a Japanese copy on PS4.
The reason I ask is because that first game covered so much ground. Already packed with a ton of modes and a single-player campaign flush with more story than I’d ever want from a puzzle game, it doesn’t feel like there’s much room left for improvement.
Nevertheless, here we are. Does the world really need Puyo Puyo Tetris 2?
(NOTE: Received this game as a gift from Kris and Rachel over at Double Jump. Thank you!)
House of Danger takes the idea of the choose your own adventure book and translates it to a tabletop game. How well does the idea translate across mediums?
Scott, Ramona, and all of her crazy exes are back! Many years after Scott Pilgrim vs. The World: The Game was delisted from Xbox Live Arcade and PlayStation Store, the game finally returns to modern platforms. Having fond memories of my time with it, I gladly picked up the rerelease.
Does the game still hold up to modern scrutiny though?
The Roguelike genre continues to evolve thanks to pairing Roguelike elements with other game styles. Moonlighter essentially turned The Legend of Zelda into a Roguelike. Into the Breach was a Roguelike twist on Advance Wars that added infinite replayability. Slay the Spire drew from the deck-building genre of tabletop games and applied the Roguelike template to it to create a wildly-addicting game I couldn’t put down for 100+ hours.
Showing the world that the Roguelike still has a lot of room to grow, Dicey Dungeons draws from the world of dice games for yet another new take on the genre.