To celebrate the 30th anniversary of the Fire Emblem franchise, Nintendo released the first title in the series on the eShop: Shadow Dragon and the Blade of Light. This is a direct port of the NES game with English translations and marks the first* time it’s made it outside of Japan.
*Yes, I know that Shadow Dragon got a remake on DS, but this is the first time that the original NES version makes its international debut
This gamee is readily available on the eShop until March 31st, 2021 when the evil Nintendo overlords take the game offline. Or, you could spring for the limited physical edition, which will likely sell out long before their March 31st expiration date. Though my first order failed through Amazon, I did eventually get one through another retailer. Let’s crack this open!
Fire Emblem: Three Houses is a fantastic game that’s a billion hours on its own and has DLC to lengthen the experience even more. But what do you play if you’ve done it all within Three Houses and still have the urge for more turn-based strategy action? Try out these other titles on the Nintendo Switch!
Buy Fire Emblem: Three Houses Now on Amazon.com
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In our ongoing quest to be the very best, there are a number of ways one can approach the task of building a team of Pokemon worthy of earning all eight gym badges. Some love to hunt for Shiny Pokemon. Others add an extra layer of complexity by partaking in a Nuzlocke challenge. I…mostly do just enough to get through the story.
Here’s my approach to building a Pokemon team!
You may come to a point where you wrap up Fire Emblem: Three Houses and want more. The easiest – and probably best – answer for that situation is to play more Fire Emblem. With no shortage of entries across the 3DS and other legacy consoles, there’s more than enough to scratch the itch.
But if you’re reluctant to let go of your Nintendo Switch, there are some other great strategy games on the platform that are worth checking out! These games don’t necessarily have the exact mix of tactics and RPG that Fire Emblem provides, but these five strategy titles are still in the same realm while adding their own flavour to the mix!
Are you curious about the Fire Emblem franchise but too intimidated to dive in? I don’t blame you. Spanning across multiple consoles – along with roughly half of the games in the series never making it outside of Japan – it can be confusing to know where to start.
That doesn’t mean you shouldn’t start at all. With just a little nudge, you could join us on the Fire Emblem hype train! Hopefully this guide can clear up some questions you may have with regards to starting your journey into the series.
[NOTE: Based on backlog and life circumstances, I don’t think I’m going to finish the Wargroove campaign any time soon. As such, this is an impressions piece based on my time with it instead of a formal review.]
“If you want a new Advance Wars so much, why don’t you make it yourself?”
– Nintendo, probably
With Nintendo’s military strategy game still on ice a decade after we last saw it, Chucklefish steps up to this hypothetical challenge with Wargroove. Take the Advance Wars gameplay, set it in a Fire Emblem like medieval setting, and watch the profits roll in. But does it offer anything more than just a repackaging of tried-and-true ideas?
The Advance Wars series is one that I remember fondly for introducing me to the world of strategy games. When Nintendo first iced the franchise, I was deeply disappointed. But the more I thought about it over the years, the more I was okay with letting it go.
I think the fundamental reason why its sibling franchise Fire Emblem took off but Advance Wars didn’t was that the former was built around characters with names, faces, and a progression from beginning-to-end (assuming they didn’t die). The latter used nameless soldiers and disposable units. After a few iterations, Nintendo hit a wall with what they could do in digital version of Chess, ultimately pushing forward with a gritty tonal shift that failed to appease existing or new players while adding little to the tired tactics that had worn out its welcome.
With time and advents of game design on its side, the creators of Wargroove leveraged the modern design trope of hero units as a means of adding personality and emotional weight to the moment-to-moment tactics without going full-RPG. It may not seem like much, but it makes a tangible difference towards my enjoyment of the game.
For years, I have kicked around this silly hypothetical question in my head. “In a world where characters are scored based on their abilities within each video-game-related skill, how would I score in each?” In this post, I pick a handful of genres that represent my strengths and flaws as a gamer and give them a score based on a 0-10 scale. Let’s try this out!
I’ve watched Independence Day too many times! I’m not giving up our planet this easily! We start our fight against the Vek in Into the Breach!
Tune in to watch a rusty Pikmin 3 player inadvertently sabotage his crew to the point where they have no food left and almost all of their Pikmin are dead. I will be better next time.
Stick around for the great conversation between everyone that joined the stream though!
And yes, I totally talked about Taylor Swift again and nobody can stop me!