Fall Guys: Ultimate Knockout loosely translates the experience of game shows like Wipeout and Takeshi’s Castle into the realm of video games. Up to 60 players compete for the top spot by partaking in a series of mini games that will have you running, jumping, working as a team, and more. Are you ready to wear a silly costume and race for the goal?
Steff and I team up for a Fall Guys: Ultimate Knockout stream! Can we get our first win? Also, we discuss 90s movies and share our Lego NES build!
If at first you don’t succeed, try again, and again, and again…or quit?
The origins of open world games go back almost as far as the genre itself. However, the genre wouldn’t have its watershed moment until the release of Grand Theft Auto III in 2001. Players love the freedom that comes with exploring a full world, whether that means stealing cars, scaling mountains, fighting dragons, or cooking meals with whatever ingredients you’ve scrounged up from the forest.
In no particular order, here are a few of my fave open world games!
There’s always something shady going on in River City. This time around, high school students Misako and Kyoko must save their boyfriends from their kidnappers. Are you ready to throw down the gauntlet in River City Girls?
I am a fighting game enthusiast. So much so, that I’ve bought a sizable portion of fighting games released in the last 10 years. This includes pretty much every main stage title at EVO, a number of deep cut indie fighters, genre oddballs, and even some that I know are flat-out bad. Right now, I’m playing Under Night In-Birth Exe:Late[cl-r], a game that is alien to even most fighting game fans. In modern times, sampling this many games within a genre feels like an anomaly.
While I think that players still have their preferences, my gut says the total number of players who actually sample a wider selection of titles that a genre has to offer is in decline.
Galaxy Champions TV may take place in the year 2049, but its influences are clearly rooted in the past. Starting with the 80s arcade game Smash TV, this riff on the formula aims to recapture the frenetic action of its source material while adding a few modern touches to make the game more palatable to today’s audiences.
Heralded by many as one of the best games of 2018, I wasn’t quite ready at the time to take on Dead Cells at the time. Spooked by the game’s Roguelike/Roguelite elements, it’s taken me a long time to warm up to the idea of playing a game where the goal was to beat it in one go or lose everything. Games like Into the Breach, 20XX, and Moonlighter have shown me how fun the format can be and how the concept has evolved to be somewhat less punishing.
I have lost count of how many times I’ve died trying to complete the story of Dead Cells. Even so, that hasn’t stopped me from being absolutely addicted to it.
Upping the difficulty a notch made quite the difference! While I’m able to beat Dead Cells on normal, I struggled mightily to make a dent with the difficulty set at 1 Boss Stem Cell. Between deaths, we discuss the Animal Crossing: New Horizons Direct, how gatekeeping sucks, and even a bit of GameCube show and tell!
View the full post to see the full stream and shoutouts!
Anthem was…a bit of a letdown. It showed well as a proof-of-concept for a game where players fly around and shoot things, but everything else about it felt half-baked. Every mission featured the exact same structure and your in-game actions did little to tie into the game’s larger narrative.
I ultimately traded my copy away not long after experiencing the blatant padding that was its tomb missions. Not long after, Jason Schreier published an explosive expose on the development of BioWare’s most recent disaster, further solidifying the notion that it was best for me to walk away.
Many have long since abandoned Anthem, but EA and BioWare aren’t ready to let go. According to a recent post on BioWare’s blog, the game will be receiving a major rework in the future.