How low can you go? It won’t be easy with all of the enemies and obstacles in your way, but the guns strapped to your feet sure do help. Downwell challenges you traverse through a series of randomly-generated tunnels with only the ability to walk, jump, and shoot directly below you.
Up, up, down, down…you know the rest! Konami Code in full effect as we run our way through the games in the Contra Anniversary Collection!
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Who needs an army when you have one-or-two shirtless heroes with big guns? Though it doesn’t make sense that the protagonists in the Contra franchise can’t find any backup (or clothing) on the planet to help them protect the Earth from an alien invasion, the circumstances made for some great action games in the 80s and 90s. Contra Anniversary Collection compiles most of the games released during the franchise’s peak years, including the long-absent NES original and a few international versions with a few unique twists.
Over the past few days, I’ve been obsessed with 20XX. Clearly inspired by the Mega Man series of games, 20XX puts its own twist on the run-and-gun gameplay by housing the game in a Roguelike framework. While I gave heavy praise for the ways it stands out, it’s similarities with the most recent Mega Man game run even deeper than I thought.
20XX by Batterystaple Games isn’t afraid to show where its inspiration came from. From the design of its main characters, to the feel of the game’s controls, right down to aping one of the most iconic intro screens in gaming, this is an unapologetic riff on the Mega Man franchise, particularly the X series of games. However, some fundamental changes to the core formula flip the standard bot-battling formula on its head.
Life at BioWare has been pretty rocky. Despite being a great game overall, the fallout over Mass Effect 3‘s disappointing endings was one of the biggest news stories of that year. Then, Mass Effect: Andromeda was released a few years later to much criticism. Falling well short of expectations in terms of critical acclaim and sales, I’m concerned that we might never see Mass Effect again after that debacle.
This time, the studio left Shepard behind to tell an all-new adventure in Anthem. It’s also a very different type of game. Leaving much of the choose-your-own-adventure elements behind, this game is a looter shooter in the style of Destiny.
First making its debut at E3 2018 as part of Nintendo’s E3 presentation, we now have the opportunity to try out Daemon X Machina for ourselves thanks to a demo on the eShop. Having never really played Armored Core or any other mech game for that matter, I wasn’t really sure what to expect. By the end of the hour-ish demo, I got a pretty good sense of what this game was about and whether this was something I’d interested in picking up someday.
Modern Tomb Raider has been one of my favourite franchises of the past few years, but there are aspects of its first two games that prevented them from being universally celebrated. The first was a commercial hit and a game I enjoyed a lot, but it also leaned a bit too heavily on the Uncharted playbook. I felt that the sequel took the right steps towards bringing the game back towards its roots, but it was still a bit too heavy on the gun play and the game was largely overlooked due to it being a timed Xbox One exclusive. Third time’s a charm? Shadow of the Tomb Raider closes out this era of Lara Croft with an adventure that is as high stakes as it gets.
In this Shadow of the Tomb Raider let’s play, Lara delves deep into the Hidden City in order to get the Box of Ix Chel. But is she able to get there first before Trinity?! Also, join me and my viewers as we talk about the Tomb Raider franchise as a whole, Pokemon Go, the Far Cry series, and more!
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