Modern Tomb Raider has been one of my favourite franchises of the past few years, but there are aspects of its first two games that prevented them from being universally celebrated. The first was a commercial hit and a game I enjoyed a lot, but it also leaned a bit too heavily on the Uncharted playbook. I felt that the sequel took the right steps towards bringing the game back towards its roots, but it was still a bit too heavy on the gun play and the game was largely overlooked due to it being a timed Xbox One exclusive. Third time’s a charm? Shadow of the Tomb Raider closes out this era of Lara Croft with an adventure that is as high stakes as it gets.
In this Shadow of the Tomb Raider let’s play, Lara delves deep into the Hidden City in order to get the Box of Ix Chel. But is she able to get there first before Trinity?! Also, join me and my viewers as we talk about the Tomb Raider franchise as a whole, Pokemon Go, the Far Cry series, and more!
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In her quest to try and prevent Trinity from their ultimate goal, Lara Croft might have triggered the apocalypse! Tune in for the roller coaster introduction to Shadow of the Tomb Raider!
A confusing climb to the top led me to a deadly gauntlet! Do I have what it takes to eek by the first challenge in the Colosseum of Fools? About 11 hours in and I’m still liking Hollow Knight a lot! Even in moments when it crushes my soul like this one 😦
These spooky caves in Hollow Knight sure can be confusing. Thanks to the chat for the help! I still have my concerns that this game isn’t going to be my cup of tea, but let’s keep pressing forward until I inevitably get stuck!
My love affair with the God of War franchise was brief, yet torrid. Years after its original release on PlayStation 2, I played the original God of War remaster on the PlayStation 3 and was smitten by its thrilling action. However, my desire to play the remainder of the series fell off a cliff. I felt like God of War II and III were too much of the same and I dropped them before completion. Didn’t even bother playing Ascension because I had completely lost interest.
Almost as if Sony heard my criticisms, this new God of War appears to be the shakeup I wanted. From a new setting, to an emphasis on story and adventure over shock-factor combat, the reviews are glowing and the parts I’ve seen of it look right up my alley. Looking forward to picking this one up tomorrow!
Stop me if you’ve heard this one before. A group of teenagers get together for a night of debauchery in a secluded area before twisted and horrific things begin to happen. Even in the world of video games, this premise has been done before by Until Dawn on the PlayStation 4.
Oxenfree by Night School Studio puts its own twist on the teen thriller by shifting the perspective. In this game, you watch the action from a 2D side-scrolling view. While it does give the game a unique look, it’s not the only trick the game has up its sleeve.
Before Max returned to Arcadia Bay, there was the dynamic duo of Chloe and Rachel. Life is Strange: Before the Storm is a three-episode prequel set during their heyday as friends. As much as I enjoyed the previous game, there appeared to be a lot going against this one.
Set in Arcadia Bay while Max was off in Seattle, it appeared that the game’s core mechanic of time travel wouldn’t be present. Also, the studio behind the original game was off elsewhere, while a different team created Before the Storm. On top of that, the original voice of Chloe, Ashley Burch, was unable to reprise her role due to the actor’s strike at the time of development. Was this poised to be a disaster?
Telltale and The Walking Dead opened the door for the modern adventure game. Played from a third-person perspective, with a puzzle-solving and a focus on decision-making, it made new types of stories possible. Square Enix entered the space with Life is Strange. Playing the role of a teenage girl in a small town, you go through a really rough week in her shoes.