I am a fighting game enthusiast. So much so, that I’ve bought a sizable portion of fighting games released in the last 10 years. This includes pretty much every main stage title at EVO, a number of deep cut indie fighters, genre oddballs, and even some that I know are flat-out bad. Right now, I’m playing Under Night In-Birth Exe:Late[cl-r], a game that is alien to even most fighting game fans. In modern times, sampling this many games within a genre feels like an anomaly.
While I think that players still have their preferences, my gut says the total number of players who actually sample a wider selection of titles that a genre has to offer is in decline.
Save for an hour of noodling with Guardians of Middle-Earth on PS3 many years ago, the entire MOBA movement has essentially eluded me. Flagship titles like League of Legends and Dota 2 have a home on PC, a platform I don’t play games on. Furthermore, my eyes tend glaze over any time I try to watch a match or have someone explain to me how these games work. Probably the same reaction I get from most people when I go in-depth about fighting games.
With Arena of Valor on the Switch, it’s an opportunity for me to meet the genre half way. I can play it on a platform I routinely use, and the game from what I’ve heard is a more streamlined version of the genre’s titans. After two hours of play, did I enjoy my time with the Switch MOBA? And could this be a stepping-stone towards the real deal?
Coming into the genre essentially blind, I came into Arena of Valor with an open mind. Not sure if I’ll continue with this MOBA journey, but I’m glad to have at least tried one! Shout-outs to Twitch user Moligun for hanging out with me for the duration of the stream, as he gave me tips, talked about being a new dad, and we bounced around some ideas for incorporating gaming into his local bar!