Running it Back with the Ironclad! – Slay the Spire Live Stream

Originally mean to be played as part of a live stream, bad internet sank my plans of streaming Slay the Spire. Ended up doing this as a video instead! Tune in for the opening musical performance, a Show & Tell featuring deck-building tabletop games, and my run to the top of the Spire with the Ironclad!

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Slay the Spire Review

From Dominion, to Marvel Legendary, to Paperback, the deck-building genre of tabletop games is one of my favourites. Through the process of building your deck with new cards, you dramatically improve your ability to complete the task at hand, whether it’s to build a kingdom, defeat super villains, or write your next great novel.

In recent times, the deck-building mechanic has melded with video game design in ways that push both forward. For example, SteamWorld Quest is in most respects is a cookie-cutter JRPG. But with deck-building as the foundation for its combat, you get an insane amount of control over how you spec out each character and approach each fight.

Enter Slay the Spire. In many ways, it stays very close to its Roguelike roots. Your goal is to fight through the dungeon and make it out alive in one go. If you die, you have to start the whole thing from the beginning. However, the introduction of deck-building takes it to a fresh and exciting new place.

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Ironclad Run! – Jett Plays Slay the Spire!

Originally mean to be played as part of a live stream, bad internet sank my plans of streaming Slay the Spire. Ended up doing this as a video instead! Tune in for the opening musical performance, a Show & Tell featuring deck-building tabletop games, and my run to the top of the Spire with the Ironclad!


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Getting Off On the Wrong Foot with Indivisible (For Reasons That Aren’t Its Fault)

Powered by gorgeous visuals in-game and within cutscenes, Indivisible makes one heck of a first impression. And yet, I was almost completely repulsed by it for reasons beyond its control.

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Careful What You Wish For… – Dungeons & Dragons Live Stream – Part 2

After many months of discussion, Jason, Kris, Rachel, Mat, Jon, and I finally set forth on our first Dungeons & Dragons adventure! As a group of heroes in search of adventure, we end up getting confronted by a horde of zombies!

View the full post to see the full stream, highlights, and shoutouts!

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Fighting Zombies in the Fog! – Dungeons & Dragons Live Stream – Part 1

After many months of discussion, Jason, Kris, Rachel, Mat, Jon, and I finally set forth on our first Dungeons & Dragons adventure! As a group of heroes in search of adventure, we end up getting confronted by a horde of zombies!

View the full post to see the full stream, highlights, and shoutouts!

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SteamWorld Quest Review

Off the strength of two stellar SteamWorld Dig games and the excellent SteamWorld Heist, Image & Form have proven themselves as a developer worthy of my attention. I’m willing to give them a chance on whatever they put out.

Put that line of thinking to the test when I finally got around to SteamWorld Quest. This time, the talented studio tries their hand at creating a turn-based JRPG with a card battling system. Does Image & Form continue its hot streak?

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Jett vs. Kris from Double Jump in Pokemon Sword and Shield!

Kris from Double Jump – my eternal Pokemon Rival – drops by to bring the pain! Though our Pokemon Sword and Shield set is cut short by technical difficulties, we had a blast battling once again! We’ll have to run it back another time to truly settle this!

Click through for the full video, highlights, and shoutouts!

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DnD 101 with Jason, Kris, Rachel, Mat, and Jon!

Our adventure (technically) begins here! Jason from Downstab.com graciously guides us through the character creation process and an example scenario. If you have any interest in learning how to play Dungeons & Dragons, definitely check this one out!

Click through for the full stream and shoutouts!

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Dead Cells Review

Heralded by many as one of the best games of 2018, I wasn’t quite ready at the time to take on Dead Cells at the time. Spooked by the game’s Roguelike/Roguelite elements, it’s taken me a long time to warm up to the idea of playing a game where the goal was to beat it in one go or lose everything. Games like Into the Breach, 20XX, and Moonlighter have shown me how fun the format can be and how the concept has evolved to be somewhat less punishing.

I have lost count of how many times I’ve died trying to complete the story of Dead Cells. Even so, that hasn’t stopped me from being absolutely addicted to it.

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