
However you perceive their creative business practices, Gameloft have built their entire business around creating mobile knock-offs of the games you love. To be fair, they do make a few great original games, but their bread is mainly buttered on based on popular console games.
This game falls into the latter category. Blades of Fury might as well be Soulcalibur on the iPhone.
If you’re familiar with the Soulcalibur franchise, this game will feel almost too familiar to you. The 3D graphics and art style are very much intact. Characters in Blades of Fury are clearly inspired by those in the Soulcalibur series. The fighting mechanics are exactly what you would expect them to be. Even the over-the-top story that features horrible writing and dialogue makes an appearance. Experienced Soulcalibur players should be able to jump right in with no explanation.
For newbies, the game features a decent tutorial and practice mode. Even without using those modes, newcomers should have some fun just mashing buttons. It’s definitely not as technical as Soulcalibur, but it’s a great rip-off on the go.
The only thing I really dislike about this game is the voice acting. It’s some of the worst voice acting I’ve ever heard. The voices sound very fake, uninspired and don’t fit the action at all. Even the grunts don’t sound right.
I’m not the biggest 3D fighting game fan, but I do enjoy some Soulcalibur action from time to time. Blades of Fury might be as good as it’s going to get for those looking for a portable Soulcalibur. It’s on sale right now for $1, so grab it while it’s still dirt cheap. I wonder if this game has made Namco Bandai consider bringing Soulcalibur to the platform or if it’s scared them away because Gameloft has already done it pretty well.