
I’ll never forget my first foray into Rapture. Before the game came out, I hopped into the demo with no idea of what I was getting myself into. From the moment that bathysphere went underwater, I was hooked. Below the ocean was the world of Rapture; an underwater dystopia that was beautiful in a way I’d never seen in a video game before. Once inside, the story that unfolded rose to a dramatic crescendo…and stopped. When that promo screen enticing you to buy the full game appeared, I just had to have this game.
The way that game told its story within the context of the game was remarkable for the time. Whether it were the audio recordings strewn about the world, to everything leading up to the story’s big reveal, it immerses you into the game in a big way. It was one of the first games to really make me feel like I was actually in that world rather than simply playing with it.
BioShock‘s impact on modern day gaming can’t be ignored. After it, almost every game that told a story took elements from it. I also can’t ignore how amazing of a time I had with it. Though this game was released relatively early in the generation, it still holds up as one of the best and most influential games of its time.
Bioshock is one of those games that I doubt I’ll ever forget. It took the atmospheric nature of System Shock 2 and threw in an extremely fun combat system and it worked so well. The first Houdini splicer is also a high point.