
For a while there, EA seemed to have players fooled into thinking that it would right the wrongs of its previous efforts. They were incorporating a single player campaign into Star Wars: Battlefront II because players hated its exclusion from the first game. They also adjusted the way maps work so that the player base would no longer be separated based on who has paid for what maps.
In the last few days, whatever good will they have generated has been flushed down the toilet as the realities of its loot box system.