Suicidal Thoughts

(WARNING: This post is about the endgame for Mass Effect 2. I will try my best not to spoil anything, but feel free to skip this if you fear I may ruin something for you)

I just finished Mass Effect 2, and I felt compelled to share my thoughts on the endgame sequence to the game. I have been hyper-critical of endgame sequences in the past, but I am glad to report that Mass Effect 2 does not fall by the wayside. It’s a fantastic experience from beginning to end, but the gravity of the situation and the choices you make leading up to the final mission build up to one of the most epic and varied endgame sequences I’ve ever had the pleasure of experiencing.

Mass Effect 2 makes no bones about your primary objective. You are assigned to put prepare for and go out on a suicide mission. Most of the game is spent preparing for this mission, but how you go about it can drastically alter the end experience. There are obvious factors, such as who is on your team and what state their in, but it gets deeper than that.

Without ruining the experience for you, let’s just say that you should be conscious of every decision you make. When you play that last mission, you truly feel like the weight of the universe is on your shoulders. There were decisions that I made beforehand that paid off handsomely, and others that I regret. Even during the final mission, you are forced to make some very big decisions that will impact the ending of Mass Effect 2 (and most likely, Mass Effect 3).

Seeing how this final mission plays out is a sight to behold. It does have big and fun action sequences, but the true meat of the finale is seeing the consequences of your actions. Without going into detail, let’s just say that everyone is potentially expendable. Including you.

The lives of your crew isn’t the only factor in your hands. The future of the universe is at stake. Everything you did in Mass Effect 1 and Mass Effect 2 (for now) comes down to this one epic finale in the second game. I can’t wait to see how all of this realizes itself in Mass Effect 3.

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