Over the past decade, I’ve played hundreds of games. Some of them were really bad. Some of them were huge disappointments. Most of them were at least good or great. But there are few games that really made their mark on my mind and heart. In this penultimate installment of the 10-year anniversary series of posts, I put the spotlight on a few games that truly had an impact on me during my time running this site!
I hope your month of love was a good one. Despite me having to dial down the daily content (and the time I spend gaming) due to real life, it’s still awesome to see so many people hit this site on a monthly basis. I’ll still keep writing as often as possible.
This month’s top 5 posts are an interesting mix of evergreen posts that never seem to go away and older posts finding new life due to current events. Click through to see what was the hotness in February.
For all of the gamers who only own a PlayStation 3, I have a job for you. Now that Mass Effect 2 is out, I need you to play it. Buy a copy in the store. Download it through the PlayStation Network. Rent it from Blockbuster. As long as you don’t bootleg it, I don’t really care how you go about playing this game. But please, do yourself a favour, and play this game.
I’m at a crossroads. I’ve been here for quite a while. We as gamers were spoiled this year, with zero slowdown in quality output. There was no lull or dry spell in gaming releases this year; we got top-quality products all-year round.
With that said, I’ve been at a crossroads because two games stand head and shoulders above the competition to me. I’ve been flip-flopping back and forth on which one I think deserves the overall game of the year title, but I just can’t do it. This isn’t necessarily a bad problem to have, but if you’re expecting one be-all-end-all game of the year choice from In Third Person, I just can’t do it this year. Instead, I present to you my Favourite Game of 2010 and my choice for Best Game of 2010.
2010 has been an awesome year for gaming. Across pretty much every platform and genre, we had new AAA titles to play throughout the year. Some of the highlights I can think of off the top of my head include Mass Effect 2, God of War III, StarCraft II and Angry Birds, though I’m sure there are dozens of other games worth mentioning.
For a game that I still consider the front-runner for In Third Person’s Game of the Year 2010, it hasn’t done a good job of keeping me playing. A number of DLC updates have been released, but I haven’t bothered to even put the game back in the system to check them out. Based on my experience with the game, any sort of addendum to that story wouldn’t feel right to me. I’m more than happy to let Shepherd and his crew wait for Mass Effect 3.
That is, till I heard about “Lair of the Shadow Broker”, which is scheduled to hit the XBOX Live Marketplace this week. At this point, the game hasn’t done much to interest me as far as the Shadow Broker goes. But my interest in this downloadable content has everything to do with the Asari researcher and my Mass Effect 1 lover, Liara T’soni.
Ever since I wrote the Top 5 All-Time Most Viewed In Third Person Posts post, I’ve been kind of a metrics junkie. I’ll frequently log in with the sole intention of viewing the numbers and picking out the trends. I don’t envision a day where I’ll ever give away all my numbers to you, but I think it could be a neat exercise to talk about how you, the readers, use In Third Person. I’ve already covered the Top 5 Most Viewed In Third Person Posts of All-Time and now, I want to talk about the three topics that In Third Person readers can’t get enough of within the last month or so.
When this game first came out in January, the Internet buzz surrounding Mass Effect 2 was insane. People were hailing this as the game of the year 2010, regardless of what else was to come out in the next 11 months. I got so caught up in the Mass Effect 2 that I went out and bought Mass Effect 1 and beat it just so that I could get the full Mass Effect 2 experience.
Mass Effect 1 rocked my socks pretty hard. If it weren’t for a few excessive RPG elements and technical issues, it could have been right near the top of my unofficial “best games I’ve ever played” list. With such lofty expectations built up for this game, did they live up to them?
Yes. Yes they did.
I just finished Mass Effect 2, and I felt compelled to share my thoughts on the endgame sequence to the game. I have been hyper-critical of endgame sequences in the past, but I am glad to report that Mass Effect 2 does not fall by the wayside. It’s a fantastic experience from beginning to end, but the gravity of the situation and the choices you make leading up to the final mission build up to one of the most epic and varied endgame sequences I’ve ever had the pleasure of experiencing.