10 Years of In Third Person: The Evolution of My Video Content

Very early on, I knew I wanted video to be a part of the In Third Person content mix. Though I had no experience with the medium, it was the next great frontier for gaming content and I wanted to explore that space.

From getting the right equipment, to learning how to operate video software, to getting a feel for what I want to make, working with video has been a climb. Before we close out the decade, I think it’s worth taking a stroll down memory lane to see how my video content has evolved in the last decade(!). Maybe my story will inspire you to push forward with your video dreams!

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10 Years of In Third Person: Some of My Favourite Posts

Having created almost 3,000 posts (!) in the last decade, there’s probably way more content here that I’ve forgotten than I’ve remembered. Though I highly recommend going back to the very beginning and reading everything in chronological order, you could also use this handy list of a few of my favourites!

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10 Years of In Third Person: Finding My Voice

In high school, an essay I wrote changed my life. It was a four-page piece reflecting on my childhood and how much I’d grown and matured since. It was my first time writing for reasons beyond completing an assignment. Instead, it was an opportunity to dig deep into my soul and speak on my life in a way that I hadn’t before. A lot of emotion poured out of my heart and into that piece, as those thoughts and feelings were just bottled up this whole time. Doesn’t hurt that I got a perfect score on the assignment, but it only served as further validation that pouring my heart out in that manner was ultimately a good thing for me.

From that point forward, that emotional slant became the approach to everything I wrote. Besides being an effective vehicle for getting my thoughts and feelings across, I selfishly liked writing this way to clear my mind and soul of whatever was percolating in my brain. It’s therapeutic in a way.

In Third Person was no exception. Treating this as if it were my personal online journal about video games, I tried to write everything with that same passion and thoughtfulness, regardless of the content type or subject matter. It’s been an interesting experience trying to make this voice of mine work with this subject.

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10 Years of In Third Person: Board Games Are Fun!

Between my adolescence and some point in my late 20s, I held a very negative perception of board games. Scarred by the old mainstays that relied heavily on randomness and player elimination, I wrote them off as a kids activity. Then one fateful night, Steff tricked me into joining her friends for a game of Dominion and my life was changed forever.  For years after that, board games consumed almost all of my hobby time to the point where board game content became the majority of my output for this site.

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10 Years of In Third Person: 10 Years of Growing Up

10 years is a long stretch of time. From the moment I started this blog on this very day a decade ago until now, I’ve experienced the majority of my 20s and am now deeper into my 30s than I’d like to admit. In that time, I established my career, got married to my college sweetheart, and we bought a house together. I also gained weight, sleep less, and heal from injuries a lot more slowly than I used to. It’s not all wins, but thus is life.

During that time, I’ve grown and changed as a gamer as well. On this day, being the actual 10th birthday of the site, let’s look at a few ways in which I’ve grown as a gaming enthusiast.

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10 Years of In Third Person: Moments in the Sun

Late last year, I was playing Tetris Effect when I stumbled on a cool secret level with visuals and music inspired by the 1989 Game Boy version of Tetris. Not thinking much of it, I recorded some video of it and put it on my channel. To my surprise, the video built a head of steam until it was prominently featured on Kotaku.

Whether they chose my video to feature at the top because it was the best one or only one available at the time, it was cool to get at least a subtle nod from one of the biggest gaming publications around. Here’s a few more times my work reached beyond the bounds of this site!

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10 Years of In Third Person: Growing Pains

2018 was a year of growth for In Third Person. From expanding to Twitch, to ramping up my social media presence, to connecting with friends old and new, to raising money for children in need as part of Extra Life, the In Third Person experience ballooned dramatically. Coming from a place where I created and maintained the blog for the nine previous years with no ambitions of reaching an audience beyond myself, it was definitely a shock to the system.

In fact, it’s a shock that I’m still reeling from well into 2019. Despite the many successes of last year, I can’t shake this sense of unease that has taken over me when thinking about what this passion project has become. After lots of introspection and a private conversation or two with others about this dilemma, I finally think I know the root issue.

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Celebrating 10 Years of In Third Person

In 2009, I created this blog. Though it has – and always will be – a place for me to vent my personal thoughts and feelings about video games, board games, and other nerdy pursuits, I never saw it coming to this point. From running for a decade, to expanding to video and streaming, to having my content reach as many people as it has the world over, to making a number of new friends along the way, it’s been quite the adventure.

This is the 10-year anniversary of the site, so let’s celebrate! Throughout the year, I’ll be reflecting on the decade that was, providing updates to past topics and speculating on the future of the site. Starting tomorrow, I’ll have the long awaited sequel to 25 Things About Me as a Gamer, though with over 2,000 posts about gaming here, it might be stuff you already know. Nevertheless, come back for that and more as we celebrate a decade of In Third Person!

Before I go, a few shout outs to special people who have helped out throughout this journey.

My wife Steff – Thank you for being there for me during all of this. You’ve always supported me being involved with my hobbies and I hope I can be as supportive and helpful to you in your hobbies!

Randy – Thank you for being my brother and lifelong gaming buddy. Besides a lifetime of gaming memories, I always appreciate your appearances on my stream and I’ll always appreciate you carrying the night shift during the Extra Life 2018 marathon!

Jason – We met through our respective blogs years ago and have become friends and podcast partners ever since. You’ve always been great to talk to about games, and I really should have hopped on the Overwatch bandwagon with you years ago. Meeting you and Laura in Vegas will always be a highlight, and maybe someday we’ll meet up again IRL! Also, congrats to you and Laura on your engagement!

Mat– Lost touch after college, but reunited to start the Recurring Bosscast with Jason and I a few years ago. Now on Boss Rush, it’s always awesome talking with you about games, and we really should get us, Liza, Jon, and Steff together again for a board game night! Working on an online Codenames night for us all, but let’s get an in-person get-together in the calendar soon! Bark!

JJ – We met through Splitkick, but our friendship goes well beyond video games at this point. Thank you for being a great friend and I look forward to the day when you’re ready to make your triumphant return to Boss Rush! And if you choose not to, we’ll keep chatting on other avenues as we always do.

Jon – RBD original. I probably should have brought you in during the Recurring Bosscast days, but it’s awesome to have you now as part of the Boss Rush crew! Thank you for being a part of the Extra Life marathon and helping raise money for the kids. We’ll take down Mat & Jascha in NHL someday!

Kris & Rachel  – Though we only connected during the latter half of 2018, you’ve made a tremendously positive impact on my life ever since. Over the course of numerous written posts, live streams, mutually-beneficial tech support chats, Disney shaming, and other shenanigans on-and-off-the-record, it’s been awesome to see our friendship grow. Looking forward to seeing where we’ll go and what we’ll create in 2019! #teamkris #teamrachel #freeunclericky #moreofahat

The whole Splitkick crew: Jim, Todd, Adam, Aaron, Ben, David, Dan, and any one else I may have missed – thank you guys for bringing me into your fold. You made me feel like a part of the family. You edited my work with a great level of scrutiny, which pushed me to be the best version of myself. Thank you for the opportunity to start my own show with Jason and Mat. Jim and Todd, I still watch Short Attention Gamer every chance I get! Wishing everyone all the best!

Everyone that’s ever followed my work, regardless of platform – Thank you for your ongoing support! Truly appreciate you having enough of an interest in my work to follow along. I understand it can be really hard to follow at times when I binge on making content for just one fighting game for six months, or when I decide to only write about board games for two years, so it means a lot knowing that you’re there with me through it all.

Anyone who has ever given my content a chance – Thank you for giving me a shot!

Cheers to everyone for a decade of In Third Person. Let’s make the next decade even better!

One More Sleep Until Our Extra Life Gaming Marathon Begins!


Watch live video from inthirdperson on www.twitch.tvIt’s almost time! Tune in tomorrow at 8am EST for our In Third Person 24-hour gaming marathon in support of Extra Life! The whole gang will be here, including Jason from Downstab, Mat from Biff Bam Pop, Kris & Rachel from Double Jump, and more! We’re playing to help raise funds for the Children’s Miracle Network of Hospitals, who provide 32 million treatments a year across 170 hospitals in the US and Canada. If you have anything to spare, please donate to the Children’s Miracle Network of Hospitals through the link below!

Double Jump and In Third Person Compete in the Punch-Out #tysonchallenge

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It started out as a troll.

At the end of Rachel of Double Jump fame’s Dr. Mario stream, we were all talking about the NES Classic. Rachel had just played Punch-Out for the first time the night before and was singing its praises. In that moment, I asked her if she could fight against Mr. Dream/Mike Tyson for us. She had no idea what was coming.

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