10 Years of In Third Person – Impact

Every now and then, I think about this one hip-hop site I used to visit in the late 90s. It was run by one guy who updated his site almost daily with album reviews, news, editorials, and stories of his personal life. After a few years, he put up a post saying that he was pulling down the site. In an age long before social media, he essentially erased himself from the internet, never to be seen again.

He may have just been one person running a hip-hop site from his bedroom without an audience other than me, but he made an impact on my life through his work. He opened my ears to music that I wouldn’t have listened to otherwise. I cared about his well-being when he lost his job and was concerned when he got suspended for performing a rap song at a school talent show that was apparently a bit too heavy on the coarse language. It was one of the first times I felt a connection to someone through their online work.

Having done this now for a decade, it makes me wonder if I’ve had that kind of impact on those who read this.

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10 Years of In Third Person: Board Games Are Fun!

Between my adolescence and some point in my late 20s, I held a very negative perception of board games. Scarred by the old mainstays that relied heavily on randomness and player elimination, I wrote them off as a kids activity. Then one fateful night, Steff tricked me into joining her friends for a game of Dominion and my life was changed forever.  For years after that, board games consumed almost all of my hobby time to the point where board game content became the majority of my output for this site.

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Double Jump is Celebrating the Nintendo Switch with a 6-Hour Live Stream

 

GIF SOURCE: twitch.tv/xdoublejump

Save the date!

To commemorate their personal 2-year anniversary with the Nintendo Switch, Kris and Rachel over at Double Jump are hosting a 6-hour stream on Saturday, April 6th from 9am-3pm EST. Make sure to visit them at twitch.tv/xdoublejump to watch them play some of their favourite Switch games, as well as a number of indies you may have missed! If you need more info, head over to their site for more details.

Kris and Rachel always put on an entertaining stream. I’ll be there to enjoy the show and you should join me! See you there!

#teamkris #teamrachel #nintendoswitchanniversaryhype #nospidersallowed #pleasedontkicktheelgato #dontgetstabbed #shoutouttobrendan

10 Years of In Third Person: The Universal Fighting Game Guide

Improving at fighting games is one of the steepest mountains to climb in all of video games. You have to contend with complex special move inputs, combos, complex gameplay systems, difficulty that changes based on who you fight against, an online player base that will take turns stomping you into the ground, and no one to blame but yourself each time you lose. Furthermore, the path to improvement usually requires help from outside resources, such as guides, video tutorials, or coaching, as even the most robust in-game teaching tools won’t prepare you for everything you’ll face in the real world.

Though I put a ton of time and effort into training, I credit Street Fighter III: Third Strike legend and one of the FGC’s pioneers in content Gootecks for helping me grow as a player. Dating all the way back to his audio-only podcast from ages ago, his tips and advice really set me down the right path. Without his indirect guidance, I don’t think I ever would have gotten to the place where I am today.

When I got to a point where I felt like I had knowledge of my own to pass down, I started the Universal Fighting Game Guide. I wanted to pay it forward like Gootecks did for me. Feeling like there wasn’t enough information out there for beginner-to-intermediate level players, I wanted to write the kind of guides I was looking for to answer very specific questions I had. On top of that, I wanted to write guides that worked for a wide swath of fighting games, as so much knowledge is transferrable from game-to-game.

I was hoping that a handful of people would find my work useful. What I didn’t expect was the massive and ongoing success it has achieved.

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10 Years of In Third Person: Growing Pains

2018 was a year of growth for In Third Person. From expanding to Twitch, to ramping up my social media presence, to connecting with friends old and new, to raising money for children in need as part of Extra Life, the In Third Person experience ballooned dramatically. Coming from a place where I created and maintained the blog for the nine previous years with no ambitions of reaching an audience beyond myself, it was definitely a shock to the system.

In fact, it’s a shock that I’m still reeling from well into 2019. Despite the many successes of last year, I can’t shake this sense of unease that has taken over me when thinking about what this passion project has become. After lots of introspection and a private conversation or two with others about this dilemma, I finally think I know the root issue.

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Celebrating 10 Years of In Third Person

In 2009, I created this blog. Though it has – and always will be – a place for me to vent my personal thoughts and feelings about video games, board games, and other nerdy pursuits, I never saw it coming to this point. From running for a decade, to expanding to video and streaming, to having my content reach as many people as it has the world over, to making a number of new friends along the way, it’s been quite the adventure.

This is the 10-year anniversary of the site, so let’s celebrate! Throughout the year, I’ll be reflecting on the decade that was, providing updates to past topics and speculating on the future of the site. Starting tomorrow, I’ll have the long awaited sequel to 25 Things About Me as a Gamer, though with over 2,000 posts about gaming here, it might be stuff you already know. Nevertheless, come back for that and more as we celebrate a decade of In Third Person!

Before I go, a few shout outs to special people who have helped out throughout this journey.

My wife Steff – Thank you for being there for me during all of this. You’ve always supported me being involved with my hobbies and I hope I can be as supportive and helpful to you in your hobbies!

Randy – Thank you for being my brother and lifelong gaming buddy. Besides a lifetime of gaming memories, I always appreciate your appearances on my stream and I’ll always appreciate you carrying the night shift during the Extra Life 2018 marathon!

Jason – We met through our respective blogs years ago and have become friends and podcast partners ever since. You’ve always been great to talk to about games, and I really should have hopped on the Overwatch bandwagon with you years ago. Meeting you and Laura in Vegas will always be a highlight, and maybe someday we’ll meet up again IRL! Also, congrats to you and Laura on your engagement!

Mat– Lost touch after college, but reunited to start the Recurring Bosscast with Jason and I a few years ago. Now on Boss Rush, it’s always awesome talking with you about games, and we really should get us, Liza, Jon, and Steff together again for a board game night! Working on an online Codenames night for us all, but let’s get an in-person get-together in the calendar soon! Bark!

JJ – We met through Splitkick, but our friendship goes well beyond video games at this point. Thank you for being a great friend and I look forward to the day when you’re ready to make your triumphant return to Boss Rush! And if you choose not to, we’ll keep chatting on other avenues as we always do.

Jon – RBD original. I probably should have brought you in during the Recurring Bosscast days, but it’s awesome to have you now as part of the Boss Rush crew! Thank you for being a part of the Extra Life marathon and helping raise money for the kids. We’ll take down Mat & Jascha in NHL someday!

Kris & Rachel  – Though we only connected during the latter half of 2018, you’ve made a tremendously positive impact on my life ever since. Over the course of numerous written posts, live streams, mutually-beneficial tech support chats, Disney shaming, and other shenanigans on-and-off-the-record, it’s been awesome to see our friendship grow. Looking forward to seeing where we’ll go and what we’ll create in 2019! #teamkris #teamrachel #freeunclericky #moreofahat

The whole Splitkick crew: Jim, Todd, Adam, Aaron, Ben, David, Dan, and any one else I may have missed – thank you guys for bringing me into your fold. You made me feel like a part of the family. You edited my work with a great level of scrutiny, which pushed me to be the best version of myself. Thank you for the opportunity to start my own show with Jason and Mat. Jim and Todd, I still watch Short Attention Gamer every chance I get! Wishing everyone all the best!

Everyone that’s ever followed my work, regardless of platform – Thank you for your ongoing support! Truly appreciate you having enough of an interest in my work to follow along. I understand it can be really hard to follow at times when I binge on making content for just one fighting game for six months, or when I decide to only write about board games for two years, so it means a lot knowing that you’re there with me through it all.

Anyone who has ever given my content a chance – Thank you for giving me a shot!

Cheers to everyone for a decade of In Third Person. Let’s make the next decade even better!

Celebrating 20 Years of WCW vs. NWO Revenge

The last great WCW game turns 20 in 2018! Of course we had to fire up the Nintendo 64 to play this WCW vs. NWO Revenge in celebration! Tune in as Rey Mysterio makes a run at the world title, and Goldberg is eliminated from the battle royal in shocking fashion!

Giant Bomb Turns 10

Recently, I loaded up my podcast app and saw “We’re Sorry: Ten Years of the Giant Bombcast”. Has it really been 10 years?! The podcast and website are some of my favourite things on the internet and a large influence on how In Third Person came to be.

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In Third Person Celebrates 9-Year Anniversary

On this day in 2008, I published the first post on In Third Person. Nine years, over 2,200 posts, and over 400,000 pageviews later, In Third Person is still here. This has always been a passion project of mine and it’s comforting to know that others come to this site every day for my random musings on video games, board games, and other nerdy pursuits. Thank you to everyone that has read a post, followed the blog, subscribed to one of my video channels, or shown your support in any other way. Your support is truly appreciated.

In Third Person will continue to carry on as long as making content continues to be fun and something I can find the time for. Of late, I’ve been working diligently on improving the video content, which I think has improved by leaps and bounds over the last six months or so. It will only get better from here!

And of course, I’ll continue to write. It’s the backbone of the In Third Person experience and it’s still a joy to sit down in front of the computer and articulate my thoughts with just the right combination of words and pictures.

Once again, thanks for your support! And now let’s get back to our regularly scheduled program!

Pokemon Go: One Year Later

Exactly one year ago, Niantic and the Pokemon Company unleashed Pokemon Go onto the Earth. It became a supernova of a game that everyone was talking about and playing. Then, almost as quickly as it arrived, it fizzled out. While the game will never hit the highs of its early days, it still has a large and loyal following, including yours truly.

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