Your voice is your most valuable asset as a streamer. No one else in the world sounds exactly like you. No one else has your exact perspective on the world. No one else can share your specific insight on a game or subject. The more you use your voice, the more you will stand out amongst the masses, even if you’re playing the same games as everyone else.
In spite of this power that we all wield, countless streamers under-utilize their voice. They sit silently for minutes at a time, even when some are streaming with the best microphone audio can buy. Considering how first impressions are usually made in seven seconds or less, viewers may be leaving in droves because your silence gives viewers the sense that you’re just another streamer playing a video game with nothing else to offer.
Coming up with stuff to talk about for hours on end is difficult, especially if you’re not the talkative type. Thankfully, there’s a convenient source of material to draw from right in front of your face: the game you’re playing. By narrating and commenting on you’re in-game actions, thought process, and reactions, you’ll almost always have something of value to say. Here are some tips for narrating and commentating like a pro!
Farming, fishing, foraging, and falling in love are just a sampling of the many activities one can partake in when they play the Stardew Valley video game. Whether you choose to do it all or just focus on the activities that suit you’re interests, there’s no shortage of things in the valley to keep you busy.
Now take everything there is to do in the Stardew Valley video game and cram that into a board game. As daunting of a task as that may be, board game designer Cole Medeiros and creator of Stardew Valley Concerned Ape attempted to do with this board game adaptation. While there’s no doubt that the board game pays homage to its source material, quirks in its design hurt it from reaching its full potential as a board game.
With Mongols storming Yarikara, Jin Sakai takes things to next level by cutting down everyone in his path! Besides playing Ghost of Tsushima, we deep dive into 90s hip-hop, predatory microtransactions, and the insanity of NFTs!
Click through for the full video, highlights, and shoutouts!
First rule of Tetris 99 fight club: tell everyone about Tetris 99 fight club! We gather again for another set of matches! We also discuss my initial thoughts on the Stardew Valley board game and my recent jump onto Tik Tok!
View the full post to see the full stream, highlights, and shoutouts!
Streaming to zero viewers isn’t something to be ashamed of. Roughly 88% of active streamers have an average concurrent viewership of 0-5 viewers. Many in that group never see viewers at all. It took me about a year of floundering on YouTube, Facebook, and Twitch before finally finding my footing above the 0-viewer threshold.
For those who have ambitions of climbing out of that hole, maybe I can help? Though I certainly don’t have the experience or wisdom to help you become the next Ninja, the experience I do have may be enough to get you past 0-viewer Andy status.
Using the site nobody.live for reference, I decided to watch over 100 0-viewer streams and make note of some common factors that could be holding these streamers back. Here are some common challenges I noted and some potential solutions for overcoming them!
Street Fighter IV still stands as not only my favourite fighting game of all-time, but favourite game across any genre. As we transitioned into Street Fighter V, I had high hopes that the game would match or exceed the heights of its predecessor. It did not.
A disastrous launch botched basically every aspect of the game, from no single-player content, to awful online, excessive button input delay, to fundamentally-flawed combat design. My fandom for the franchise still carried me quite far. I reached a pretty high ranking in online play and even won an IRL tournament before finishing 17th in the Cineplex WorldGaming Street Fighter V National Championships.
Not long after my most successful tournament run ever, I left the game behind. I found myself being overly-frustrated with the game’s faults, as well as my personal struggle to continually improve as a player. Though I’ve dabbled in other fighting games here-and-there, I never found a new game to call home.
Almost on a whim, I picked up Street Fighter V: Champion Edition on PC as a potential first step towards moving all of my future fighting game playing on the platform. Most of my time thus far has been reacquainting myself with the fighting game I left behind long ago. How are things nowadays?
One of the weird quirks I’m still wrestling with when it comes to PC gaming is switching between monitors. Most games by default open on the main monitor, which isn’t actually what I want. The only game I’ve been able to get to open on the right screen by default is Overwatch. Everything else requires some noodling in the settings before I start.
Even so, switching monitors shouldn’t be that big of a deal, right? Unfortunately, the situation proved a bit hairier with Rogue Company.
PlayerTwoStart and I claw our way to the dramatic conclusion of Super Mario 3D World! Along the way, we celebrate MAR10 Day with a unique look at the history of Super Mario!
Click through for the full video, highlights, and shoutouts!
Better late than never? I finally see see the light when it comes to grenades and I enemies do too…just before they blow up! Joining me in today’s Rogue Company matches includes PlayerTwoStart, jennathefool, Qowface, and Macgyverisms!
Click through for the full stream, highlights, and shoutouts!
During the peak of my Among Us frenzy, my wife and I stumbled on a jacksepticeye video of him and a number of other top gaming content creators playing the game together. During the voting phase, the camera punched inward to focus on Jack, making for a better viewing experience in that moment. Other streamers do this with their VODs as well, such as Pokimane, Disguised Toast, Ninja, and more.
The thing is, this zoom effect is done after the fact in a video editor. But could an entrepreneurial streamer implement that same effect in a live environment?
I have implemented it on my stream and I love having for the sake of having an “aside” with viewers without taking them completely out of the game. Here is how you can implement this zoom-in during gameplay!