The ‘Language’ of King of Fighters XIII

When it comes to comprehending the combo system in any given fighting game, I love using sentence structure as an analogy. Sentences in any language have a very particular rule-set that dictates how words can be arranged to make sense. When you have a mastery of that sentence structure, you no longer think about the rules; you just create sentences on the fly. Each fighting game is has its own unique sentence structure. And just like language, when you have a mastery of a game’s combo system, you’ll inherently know what series of inputs will string to form a combo.

A few months back, I picked up two fighting games on the same day: Persona 4 Arena, and King of Fighters XIII. While I am far from an expert at the former, I understand its ‘language’ enough to string together basic combos on my own. Even at this entry-level of skill, I’m having a lot of fun with it. The latter is a different story.

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Universal Fighting Game Guide: How to Improve Your Execution

When it comes to fighting games, your ability to input the right buttons at the right time is critical to success. If you’re an amateur fighting another amateur, the person who can more consistently pull off their special moves is going to have the edge. As you get better, the importance of execution continues to be a factor, as your opponent’s ability to hit you with a big combo in a crucial situation (or any situation for that matter) could put you in a really bad spot.

With that said, I think that execution is generally considered the most boring and tedious aspect of your skill-set to practice and improve upon. Because of how monotonous it may seem, it’s easy to just stick with what you’ve got and never make an honest effort to improve your execution. In this post, we talk about what execution is, different types of execution ‘concepts’ and a few different ways to approach improving your execution without boring yourself to tears.

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