How Ring Fit Adventure Addresses the Mistakes of Wii Fit

I struggle with exercising for the sake of exercising. As ridiculous as this may sound, the idea of running or lifting weights for the sake of improving my health isn’t enough of a motivator for me to move. Give me a basketball and a hoop though, and I will play till my body gives out. Or give me a smartphone with Pokemon Go, and I will walk more than I normally would. To-date, my in-game tracker says that I’ve walked 4,600+km since the game launched in 2016.

Wii Fit sort of tried to gamify the act of exercise through mini games. However, I bounced off of it quickly because it felt more like an exercise tool than a game or activity. Ring Fit Adventure – Nintendo’s latest entry into exercise games – looks to take the gamification of fitness to the next level.

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