My Favourite Nintendo 3DS Games


Confession: I don’t like the Nintendo 3DS. Heck, I’d go as far as saying I never liked the Nintendo 3DS. Hot off the heels of the phenomenal DS Lite, it failed to capture my interest like its predecessor due to a 3D gimmick that proved pointless and a software library that was sorely underwhelming. Even before the release of the Nintendo Switch, I had largely abandoned the platform.

While Nintendo may say that the Nintendo 3DS will carry on in spite of the upcoming release of the Nintendo Switch Lite, I think that now is a great time for me to close my book on this era of handheld gaming. I may not have liked the hardware or the catalogue as a whole, but there were some incredible games that blessed the Nintendo 3DS with their presence. In no particular order, here are my favourite Nintendo 3DS games!

Fire Emblem: Awakening & Fire Emblem: Fates

While I think I like Awakening a bit more than Fates, I’m counting them as one entry for what they mean to the the franchise and the Nintendo 3DS. Despite my love for the series since it launched internationally in the early 2000s, Fire Emblem was a series that seemed destined to fly under the radar. Thankfully, it finally broke through to off the strength of Awakening and Fates. Both were some of the most accessible entries in the series, while still being a treat for long-time fans. I’ve played through these many times over and boot up my 3DS again to play more.

Kid Icarus: Uprising

I believe that the original Kid Icarus on NES benefits greatly from being in the company of all-time greats like Super Mario and The Legend of Zelda. I remember kids of my time hailing it as a game on that level and it’s…not even close. Some may appreciate its quirkiness, but I think it’s a straight-up bad game with virtually zero redeeming qualities.

Knowing that about me, it’s stunning that I might actually be the biggest fan of Kid Icarus: Uprising. Recontextualizing the franchise as a curious mix of character action and on-rails shooter, its an absolute blast to play and there’s still nothing quite like it. If any game were to deserve a port to a modern platform, this is it. Otherwise, I’ll be forced to punish my hands with Carpal Tunnel, as the grip required to play it becomes incredibly painful in a short period of time.

The Legend of Zelda: A Link Between Worlds

After years of settling into a formula where Link would be tasked with completing dungeons in a set order, A Link Between Worlds broke the cycle. Through a creative plot device and gameplay hook, you could take on the game’s dungeons in any order, giving players a level of freedom that the franchise hadn’t delivered in quite some time. On top of that, it was just a really well done top-down Zelda game, right down to its mechanic where you phase into walls. Not sure if we’ll ever see another entry in this style, but it was a pleasure to play and its lessons helped inform what came to be Breath of the Wild.

Super Mario 3D Land

For a time, there was a distinct divide between 2D and 3D flavours of Super Mario. Both are amazing, but they play very differently from one another. Super Mario 3D Land found a way to marry the feel of the 2D games into a 3D environment. This mix would only get better with Super Mario 3D World on the Wii U, but the original is still a treat.


Though the 3DS sits pretty low on my rankings of Nintendo platforms, these were some of the games that made it worthwhile for me. Did you enjoy the Nintendo 3DS era? What were some of your favourite games? Let me know in the comments!

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2 thoughts on “My Favourite Nintendo 3DS Games

  1. Pete Davison September 13, 2019 / 1:21 PM

    The 3DS is one of my least favourite platforms. I don’t hate it or anything, but it’s generally pretty low on my priority list when thinking of platforms to collect for or play games on.

    This is kind of weird, because any time I do spend a protracted amount of time with it, I always find something I enjoy, and I have a decent collection of excellent games for it. I just… I don’t know, I feel a weird sort of “resistance” towards it. I was kind of the same with the DS, but not quite as much.

    I think part of the issue for me is that I don’t have an easy means of capturing video or screenshots from the platforms, meaning that it’s difficult to find suitable visual accompaniments for any articles I might want to write about them. As such, I tend to avoid them. I know solutions do exist, but they’re all quite expensive or hard to get hold of, so I’ve never pursued those angles when I already have so many other things to enjoy!

    • Jett September 13, 2019 / 1:28 PM

      I hear you on the “resistance”. There are great games on the platform, but I never got excited to use it. I played on the 3DS out of necessity.

      Where gaming and content creation intersect is a whole other can of worms worth exploring. “How much does content creation impact what you choose to play?” To your point, capture devices for Nintendo handhelds are prohibitively expensive. Not being able to supply my own video or screenshots wouldn’t stop me outright from playing games on that platform, but it would factor into my decision-making at least a little bit.

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