Not too long ago, I played Ninja Gaiden II on the XBOX 360. Though I had a number of problems with it, I would never criticize it for not being “western” enough. Apparently, Team Ninja didn’t feel the same way. They tried to infuse their franchise with elements considered to be western, which proved to be a failure for Ninja Gaiden III.
In an interview with Gamasutra, Team Ninja head Yosuke Hayashi explained what happened.
“It seems like we made a Japanese hamburger for the west…Maybe as a Japanese developer, we need to make good Japanese food … and that’s what people are wanting from a Japanese developer.”