Batman: Arkham Asylum surprised the world. Expectations for licensed superhero games were at an all-time low, and this was far from the usual crap. For many (myself included), Arkham Asylum was a legitimate game of the year contender. Instead of falling into the sophomore jinx, Batman: Arkham City builds upon a solid foundation to create the pinnacle superhero game.
Things pick up right where you left off in Asylum, to the point where Batman even has most of his equipment from the last game ready to go. From there, you’ve got to do your part to retain order in the city. I felt that the story overall was more interesting and the combat was intelligently built upon to provide you with a ton of options. Though I generally hate stealth, Batman continues to be one of the most exciting in the business at it. Without going into spoilers, I also felt that the endgame in City was handled much better, as it was a bit of a letdown in the previous game.
Batman: Arkham City is my favourite character action game to-date. It does such a tremendous job of capturing everything that makes the Batman franchise awesome across all mediums while putting you in control of the Caped Crusader. Arkham Asylum is an amazing game in its own right, but I like Arkham City just a little bit better.
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