While I am no stranger to reviewing bad games for my own site or others, I generally pass on the opportunity to do so. As such, I don’t play a lot of bad games per se. However, even though I go to great lengths to avoid duds, some games just fall short of my expectations. While these games aren’t considered bad in the grander sense, these games did let me down more than any others in 2018.
Far Cry 5
I have a low tolerance for glitches that impede my progress through a game. I was enjoying Far Cry 5 until a debilitating glitch caused me to re-spawn in a crashing helicopter, forcing me into an infinite cycle of death. I was able to steer the helicopter just enough so that I could crash into the water, but then I was nowhere near my objective and had to trek on foot a long distance in hopes of triggering the next auto save. Otherwise? Back to the death helicopter. I traded the game in right after it happened and I don’t regret it.
On paper, Floor Kids sounds perfect. Great music. I love the theme of breakdancing. With the art of breakdancing being a free-flowing and creative dance form, it makes sense that the game doesn’t force you into set routines. Unfortunately, it leads to a rhythm game with very little to do. You can simply perform the exact same routine across every song and beat the game if you wanted to. Even if you decide to switch things up, there game’s limited pool of dance moves for each character makes for a monotonous experience on all fronts.
It pains me to put this game here. At its core, Pocket Rumble great fighting game that deserved better. However, it also shot itself in the foot on multiple occasions, de-railing what could have been. Originally set for release around the launch of the Nintendo Switch, the game came out over a year late, with an Arcade mode AI so difficult that it stomped out newbies with ease, and its matchmaking was nonexistent. All factors put together, and the game essentially died only a few weeks after its launch.
Arcade1Up Street Fighter II Cabinet
The wounds are still fresh. I’ve always wanted a Street Fighter II machine, and this seemed too good to be true. Turns out, it was. My machine came out-of-the-box with a badly-scratched screen and two joysticks that couldn’t read diagonal motions. With slow customer service leaving me hanging, I returned the system to the store. I actually teared up a bit as we drove away, as a lifelong dream came crashing down in a matter of hours.
What games let you down in 2018?