
If memory serves me well, I’m pretty sure Blokus was one of the first board games to make the jump to iOS. Despite all of the positive things I heard about it, I never bothered to give it a chance until I played and bought the physical game. At first, I downloaded the free version to try it out and was immediately put off by the ad implementation. I understand the need to include ads to subsidize a free version of the game, but the full-screen video ads that would interrupt my game every three moves or so are obnoxious. Instead, I put down the $1.99 to play uninterrupted.