Watch me go through the discovery process with the latest character in Killer Instinct. It’s also an opportunity to see how I learn a new character in a fighting game, which may give you a new perspective on the learning process. Check it out!
Meant to be a graphical showcase for Nintendo’s Ultra 64 hardware, the original Killer Instinct clearly prioritized style over substance. It’s rendered visuals were ahead of anything else at the time and its gameplay allowed players to pull off combos that routinely featured dozens of hits. For the most part, that was all it needed to be a success at the arcade and on the Super Nintendo.
With so many great fighting games out now and a community of players that is smarter than ever, it’s going to take more than pretty graphics, a loud announcer and flashy combos to make an impact. Luckily for us, Killer Instinct returns with some bite while retaining the essence of what made the original fun in the first place. Continue reading
The release of Ultra Street Fighter IV may be looming, but Killer Instinct is still a game worth playing. Here’s a compilation of assorted matches where I either win or get brutally beaten.
The first of many Xbox One videos to come is all about Microsoft’s fighting game retro revival. I discuss my thoughts on the game, on the experience of owning an Xbox One, and where the platform is going now that Kinect-free bundles will soon hit the marketplace.
At Fan Expo 2013, I got to play a pre-release build of Killer Instinct on the Xbox One. Though I wish I could have played the game on a fightstick, it did give me an opportunity to get a feel for the new Xbox One controller and my first new taste of Killer Instinct in over a decade.