Marvel vs. Capcom: Infinite Review

Years ago, Disney ended the licensing of its video game rights to third parties in order to focus on making its own games in-house. While it was the decision that gave life to Disney Infinity and Marvel: Contest of Champions, it was also the move that prematurely ended the Marvel vs. Capcom 3 series. Once the game disappeared from store shelves and digital distribution channels, it seemed like the series was never coming back.

But like the Phoenix (who isn’t in the game yet), Marvel vs. Capcom: Infinite rises from the ashes to bring tag-based fighting action to the masses. Curiously missing a #4 in its name, it’s omission is clear once you see some of the dramatic changes that make it stray from the 3v3 format of yesteryear. Is this game still worthy of the Mahvel name?

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Adjusting to Marvel vs. Capcom: Infinite

Years of Marvel vs. Capcom experience hasn’t prepared me for the uphill battle of Marvel vs. Capcom: Infinite. With the myriad of changes made to game, these first few days have been humbling to say the least. So far, my experience has consisted of me putting hours into training mode, just trying to get a basic grasp of how the game works. With every new game, comes new challenges, and a new opportunity to prove myself.

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Out Tomorrow – Marvel vs. Capcom: Infinite

To say that Marvel vs. Capcom: Infinite has had a rocky PR battle throughout the course of its existence is a bit of an understatement. From the lack of X-Men characters, to the “downgrade” of 3v3 combat to 2v2, to Capcom mostly rehashing characters and animations from Marvel vs. Capcom 3, to the terrible story demo they released, to the poorly-worded quotes from Capcom representatives that reduced characters to just functions, to Chun-Li’s busted face, this game has been through the ringer.

On top of all of that, Capcom is fighting an even steeper uphill battle after breaking the trust of gamers with Street Fighter V. Layer on top of that the impending release of Dragon Ball FighterZ, which looks to be a worthy adversary in the tag-team fighting game space, and Marvel vs. Capcom: Infinite appears to be in a lot of trouble before it’s even released.

So why then, am I buying a copy?

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Marvel vs. Capcom: Infinite Story Demo Impressions

Months before its scheduled release, Capcom has given us access to a story mode demo for Marvel vs. Capcom: Infinite. Single player content is not what I come to the genre for, but its importance can’t be understated in a world where NetherRealm has raised the bar with the story modes in Mortal Kombat and Injustice. Furthermore, the lack of single player content at launch was a key factor in Street Fighter V failing to win gamers over, causing the game to sell short of Capcom’s expectations. With that in mind, let’s take a look at what we have in Infinite.

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Rumored Marvel vs. Capcom: Infinite Roster Looks Horrible

A reliable source of Marvel vs. Capcom: Infinite leaks has posted what they’ve heard is the final launch roster for the game. Really hope this isn’t true, but this person’s leaks have been proven to be valid in the past. Check out the list below.

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Marvel vs. Capcom Infinite and a PlayStation 4 Port of Ultimate Marvel vs. Capcom 4 Revealed

It’s Mahvel baby!

Left for dead when Capcom’s contract with Marvel ended years ago, Marvel vs. Capcom returns in a big way! Not only are we getting Marvel vs. Capcom Infinite in 2017, but a PlayStation 4 exclusive port of Ultimate Marvel vs. Capcom 3 is out now!

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