
The Roguelike genre continues to evolve thanks to pairing Roguelike elements with other game styles. Moonlighter essentially turned The Legend of Zelda into a Roguelike. Into the Breach was a Roguelike twist on Advance Wars that added infinite replayability. Slay the Spire drew from the deck-building genre of tabletop games and applied the Roguelike template to it to create a wildly-addicting game I couldn’t put down for 100+ hours.
Showing the world that the Roguelike still has a lot of room to grow, Dicey Dungeons draws from the world of dice games for yet another new take on the genre.
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