A Second Episode of a Yet To Be Named Podcast Appears

If you weren’t completely turned off by our debut effort, we’re back, and notably better! We swear! In all seriousness, thank you to everyone that checked out our first shot at this. As your reward, you’ll get first dibs on what we think is a great step forward in our progression.

In our sophomore effort, we cover the Canadian pilgrimage to White Castle, the unveiling of the iPhone 5, and sweet Mega Man books. We also talk about NHL 13, Double Dragon: Neon, Mark of the Ninja, and delve deep into what it means to be a gamer.

We will probably do at least one more test episode two weeks from now before going ‘live’ for realsies with a dedicated podcast feed, so scoop this episode up before this one disappears into the ether!

DOWNLOAD: jett_jason_mat_-_podcast_2_output_mp3
(Apologies for the crap downloading process. This is temporary until we get our dedicated feed set up!)

Jett – Splitkick, In Third Person, @jettlandicho
Jason – Inside Gaming Daily, Slick Gaming, @jjasicki
Mat – Biff Bam Pop, @matylang

Celebrating 3 Years of In Third Person

Thank you. Thank you, thank you, thank you. Without your support, the site wouldn’t have crossed this milestone (and crossed it with style). The site continues to grow in terms of popularity, community and content. Based on my projections, site content is on pace to be viewed over 80,000 times this year. That’s mind-boggling to me as someone who started this as a secret passion project who never expected anyone to find it. I’ll keep making this worth your while with more great posts and discussion going forward!

Cheers!

Jett

Splitkick’s XBOX Community Playdate


I just wrapped up taking part in a Splitkick.com Community Playdate, which was sponsored by Microsoft. Thank you to everyone from the community that came out to play with us and thanks to my new Splitkick friends for the warm welcome! I had a great time playing and chatting with everyone. In the future, I’ll promote any Splitkick events here so that you can join us for any future game nights!

You Help In Third Person Reach 100,000 Visits

In just over two years, you’ve helped In Third Person reach a monumental milestone. Thanks to your support, In Third Person has crossed the 100,000 visits mark. Never did I think that this blog would ever hit that milestone, yet here we are and the blog is doing better than ever. It’s great to know that I have your growing support and I’ll continue to keep writing as often as I can. Thank you!

Shop Now With In Third Person and Amazon.com


For almost 3 years now, I’ve put my heart and soul into making In Third Person the best gaming blog it could be. I poured in hundreds of hours of time into this blog back when the site was lucky to get a few dozen readers a month. Since those early days, In Third Person has grown into a site that serves thousands of visitors a month that also has a growing fan-base. Thank you readers for your on-going support.

In 2012, I’m looking to making the entire In Third Person experience better for you. One of those improvements is live now, which is the ability for you to shop on for gaming stuff In Third Person thanks to Amazon.com.

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In Third Person Updates To Meet 1994 Standards and Adds a Top Navigation


Back in the early days of In Third Person, I never imagined that it would become a repository of hundreds of different posts serving thousands of visitors a month. While the growth has been great, the site was kind of a nightmare to navigate around if you’re not interested in reading what’s on the first page.

Thankfully, I’ve finally figured out how to use the WordPress menu editor to add a top navigation to the site, which should make finding legacy content in popular categories easier to find.

With the new year in full effect, I’d like to look into making some improvements to the site and my processes to make the experience better for everyone. Is there anything you’d like to see improved? A better site design? Review scores? More feature-related posts? Something else? Let me know in the comments!

In Third Person’s 2011 Year in Blogging Report From WordPress

2011 was a landmark year from In Third Person. After the WordPress home page plug in September 2010, this blog could have easily slipped back into obscurity, only to be viewed by 5-10 people a day. Instead you readers kept visiting, commenting and sharing In Third Person content to make it a far bigger deal than I could have ever imagined. Thank you for making this site as successful as it is! Let’s make 2012 even better 🙂

Also worth thanking is WordPress. Besides being a great platform to blog on and the promo in 2010, they sent me a very cool In Third Person annual report.

Here’s an excerpt:

The concert hall at the Syndey Opera House holds 2,700 people. This blog was viewed about 50,000 times in 2011. If it were a concert at Sydney Opera House, it would take about 19 sold-out performances for that many people to see it.

Click here to see the complete report!

Anything on this report stand out to you? I’d love to hear your thoughts and analysis in the comments!

Let’s Talk About Your Pick for Game of the Year


With 2011 wrapping up in just over a week, I wanted to give you the chance to sound off on this year’s crop of games. Which game was your Game of the Year in 2011? Let’s talk about it in the comments!

Universal Fighting Game Guide: Resets

Welcome back to In Third Person’s Universal Fighting Game Guide! I hope you enjoy reading these posts as I do writing them, because I have put a lot of thought and heart into this series of posts.

Today, let’s talk about one of my favourite advanced tactics in fighting games: the reset.

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2011: A Year Nintendo and it’s Fans Would Prefer to Forget

As Microsoft, Sony, and to an extent, Apple, went on their merry way in 2011 with their gaming ventures, it seemed like Nintendo sputtered all the way through. As a lifelong Nintendo fanboy and a Nintendo-only console owner up until this generation, it’s tough seeing what Nintendo has done (and not done) in 2011. If you’re a Nintendo-only household and you’re as hardcore into gaming as I am, I feel your pain.

Let’s look at Nintendo’s fronts, discussed what went wrong and their outlook going into 2012.

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