Street Fighter Week | A Collection of Past Street Fighter Posts

Street Fighter Week may officially be over, but there’s a lot more Street Fighter content on the site to check out! Here’s a few choice cuts to keep the mojo going!

My Top 10 Favourite Street Fighter Characters

Out Now – Focus: The Mike Ross Documentary

Street Fighter: The Complete History – Book Review

The Most Epic Street Fighter Win

Why I Love Rose in Street Fighter IV

Changes I Want to See in Street Fighter V: Arcade Edition

Street Fighter 30th Anniversary Collection Review

I Won the WorldGaming Street Fighter V Regional Finals in Kingston, Ontario

The Cineplex WorldGaming Street Fighter V Finals

This was fun! Not sure what the focus would be for another “week of”, but we’ll do this again sometime for sure!

Buy The Street Fighter 30th Anniversary Collection Now From

Street Fighter V Beta Impressions Part 2: The Flow of Combat

1400 words in the first article weren’t even close to enough to covering my thoughts on Street Fighter V. Spoilers: this one won’t wrap things up either. This will though, cover my thoughts on the flow of the game. Let’s get to it!

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Street Fighter V Beta Impressions Part 1: Gameplay Systems

Back in July, Capcom’s first attempt at a Street Fighter V beta was an abject failure. A handful of people got in and played some matches, but many (myself included) never even got past the start screen. About a month later, with some tweaks on their end and regional stress testing under their belts, the first round of the beta completed without a hitch. Between the stress test and the few days of the beta I got to participate in, I played as much of it as I could.

I have a lot to say on the subject. So much so, that the first draft of this post was over 2,000 words long and I had only covered about half of what I wanted to say. With this spiraling out of control, I’ve decided to break this up into a series of posts that will probably still be huge, but at least a bit more readable. Let’s get right into it by covering its gameplay systems!

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