During this most recent beta, I’ve focused my efforts on learning Giovanna. She’s a ton of fun so far! Check her out in this set of Guilty Gear -Strive- beta matches!
The Guilty Gear -Strive- beta has been an absolute disaster. But during the few precious moments it’s worked, I’ve been having a great time! Here’s my first ever matches with Giovanna against online competition!
During the last Guilty Gear -Strive- beta, I flagged a number of major complaints with the game’s online experience.
- The beta was wildly unstable. Outages happened for hours at a time, leaving many anxious fans out in the cold.
- The Habbo Hotel inspired lobby system was an absolutely horrible way of connecting with other players.
- Combat was driven by inferior delay-based netcode. Fights suffered from inputs getting delayed, which compromised the integrity of battle.
This time around, things are…different.
- The beta is again, wildly unstable. Arc System Works extended the beta to compensate for lost time.
- Despite overwhelming negative feedback from the community regarding the Hobbo Hotel style lobby system, Arc System Works kept it in the game. At least you can matchmake through training mode in the beta.
- Delay-based netcode was replaced with rollback netcode. And…
Riot Games – the makers of League of Legends – are set to release a first-person shooter called Valorant. During its closed beta period, the game gathered a ton of interest from players and viewers on Twitch.
What intrigues me most about the game is the game’s cast. Well, one member of its cast. Its launch roster includes a character bearing my unorthodox name. Having grown up in a world where I’ve felt like an outcast for having such an unusual name, seeing Jett used for an awesome character in what could be one of the biggest games in the world someday is a huge win for Jetts everywhere.
Which got me thinking, “Where has the name Jett been used in video games?” Though the answer is higher than zero, the total output of games featuring Jetts is scarce.
I can barely contain my excitement as we partake in a series of thrilling online matches throughout this Guilty Gear -Strive- closed beta live stream! Cannot wait to play the final version on release! For now, enjoy what might be your first look at the game!
The flagship franchise of Arc System Works’ ever-growing portfolio of anime fighting games returns in striking fashion. Guilty Gear -Strive- takes their 3D anime visuals to the next level while massively overhauling its gameplay with greater accessibility in mind. Set for release later this year, I got a chance to play in the closed beta. After a few hours of play against the computer and online opponents, there was much to unpack.
A while back, Arc System Works set up applications for the Guilty Gear -Strive- closed beta. Though access wasn’t guaranteed, as applicants would be placed in a lottery, I figured I would sign up anyway. Guess who got access?!
First revealed at the 2018 Game Awards, Mortal Kombat 11 had its big coming out party at a January 17th event. We got our first real glimpse at its gameplay, expanded variation system, story prologue, and more! Not going to provide a comprehensive rundown here, but I’ll highlight a few notes that I thought were worth noting!
First look at Dark Souls on the Switch thanks to the network test! Unfortunately, I can’t show you much of the beta because I’m AWFUL at the game. If you want to watch me die repeatedly in the first section of the demo, be my guest!