Grand Theft Auto V Review

Grand Theft Auto may have created the open world genre, though it’s clearly not the only game in town anymore. Since the release of GTA IV, the genre has been taken to new heights by the likes of Assassin’s Creed, Batman’s Arkham games, Saint’s Row, Infamous and many more. Despite my ambivalence towards Red Dead Redemption, I respect the fact that it progressed the open world formula in a number of meaningful ways.

With so many new components to draw from, what influence would they have on Grand Theft Auto V? Based on the final product, not much. The latest installment in the series feels like Rockstar ignored the work of others and continued down their own path to make things bigger and better. Can’t necessarily blame them for it, as this is another fine effort from the pioneers of the open world genre.
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Early Red Dead Redemption Impressions

Of the big titles this generation that I had on my to-do list, Red Dead Redemption has stuck out like a sore thumb. Having won over 160 game of the year awards (according to the cover art of my game of the year edition), it’s one of those must-play titles that I just never made time for. Why? Well, partly because of my general aversion to long games, and partly because of my general aversion to anything western-themed. If it weren’t so critically acclaimed, I probably wouldn’t have made any time for it at all. Better late than never, right?

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L.A. Noire Review

There are going to be a lot of people who will buy this game, thinking that they’re picking up Grand Theft Auto: 1940s Cop Edition. If the commercials or your expectations led you to believe that this would be that type of game, you’re either going to be pleasantly surprised or horribly disappointed. If this isn’t a Grand Theft Auto variant, than what is it?

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