(NOTE: Received this game as a gift from Kris and Rachel over at Double Jump. Thank you!)
House of Danger takes the idea of the choose your own adventure book and translates it to a tabletop game. How well does the idea translate across mediums?
(NOTE: Received this game as a gift from Kris and Rachel over at Double Jump. Thank you!)
House of Danger takes the idea of the choose your own adventure book and translates it to a tabletop game. How well does the idea translate across mediums?
The sub-genre of tabletop games where you stack things until they fall over goes deeper than Jenga. I’m not throwing any shade at the classic, but it’s so ubiquitous that I feel like many don’t know anything else beyond it. For example, Animal Upon Animal is a fantastic alternative, where players stack animal-shaped blocks on top of each other. Another game that’s attempting to topple the Jenga empire is Verti-Go. Does it have what it takes to carve some time out of your schedule to give it a chance?
Long after his passing, the legacy of Bob Ross continues to shine. Episodes of his show The Joy of Painting are still popular online decades after its television run ended in the 90s. Though I don’t think anyone imagined that his work would have an impact on the board game world, there are two in his name as of writing.
Bob Ross: The Art of Chill does not involve any actual drawing or painting. You’ll want to play Bob Ross: Happy Little Accidents for that type of experience. Instead, it is a strategy game that loosely simulates the experience of painting alongside the legend himself. Can you keep up with Bob Ross and achieve maximum chill? Or at the very least, make the most of your happy little accidents?