The bar for fighting games in modern times is higher than ever. From AAA efforts like Street Fighter V, Tekken 7, and Mortal Kombat 11, to indie titles like Skullgirls and Pocket Rumble, the genre is now packed with games that are built with smart combat mechanics, accessibility, depth, balance, and tournament viability in mind. Even licensed games like Dragon Ball FighterZ headlined the EVO main stage while outselling previous Dragon Ball fighting games by making a title that appealed to both fans of the show and the hardcore tournament crowd.
Though I’ve had my concerns about the upcoming Power Rangers: Battle for the Grid due to it being a licensed game and featuring mediocre graphics, the fact that Justin Wong was working on the game as a balance consultant gave me hope that this might not be a cash grab. After watching the game’s first live stream, I have more hope that this will reach the standard set by other competitive fighting games on the market.