Large characters are generally not my style in any fighting game, but for some reason I really like Birdie. He has great normal moves to poke with and some really fun special moves that involve his chain. Whether he’s whipping it across the screen to grab his foe, or jumping almost full screen in order to wrap them up for a slam, he can be a threat at almost any distance.
The trade-off is that as a big body, he’s not the most mobile. Getting around fireballs and zoning can be tough. Also, he’s not necessarily the most dangerous in-close, as his combo potential is kind of limited and only his command grab are really effective at that range. However, if he’s able to control the distance and stay at about sweep range, Birdie is going to be a problem.