Asura’s Wrath suffers from a problem that exists outside of the game itself. It’s a problem that has divided the critics. A problem that factored into the game’s poor sales. A problem that Capcom probably could have addressed with better marketing. Granted, this was never expected to sell like Call of Duty, but I feel like Capcom did this game a disservice by not emphasizing the game’s biggest strength…which is also its biggest weakness.
It has been a slow summer for new releases. Instead of twiddling my thumbs, waiting for Borderlands 2 to ruin my life, I’ve been playing a bunch of backlog titles. Though some of these have been duds, I’ve played some awesome titles that I would have missed if I was jumping from one hot new release to the next.
In my latest Splitkick article, I highlight a few of these bright spots I’ve come across, such as Bullestorm, Trine 2, and Asura’s Wrath. If you’re interested in learning more about these titles, how I’m working through these slow summer months, or want to discuss how you’re spending your summer gaming time, head over to Splitkick!
Check out “Cure for the Summertime Blues” on Splitkick.com!