Dubs Over Popsicles! – Knockout City Live Stream

Those popsicles scattered around the maps are rather tempting, but PlayerTwoStart, Qowface, and I would rather secure the wins in Knockout City! We also share our thoughts on Mario Golf: Super Rush and the curious comeback of cassette tapes!

Click through for the full stream, highlights, and shoutouts!

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So Many Balls! – Knockout City Live Stream

The competition in Knockout City is only getting tougher as players come to grips with its brand of dodgeball. Thankfully, I’ve got PlayerTwoStart and Qowface to back me up! We take part in a thrilling stretch of street and ranked matches!

Click through for the full stream, highlights, and shoutouts!

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Surprise Hit of 2021!? – Knockout City Live Stream


Like a dodgeball to the back of the head, no one could have seen Knockout City being an early success story of 2021! PlayerTwoStart, Muligoon, and I throw our balls around in this set of Street and League matches!

Click through for the full stream, highlights, and shoutouts!

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Early Impressions of Uncharted 4: A Thief’s End

Nathan Drake makes his PlayStation 4 debut in Uncharted 4: A Thief’s End. While you’ve probably already beaten the game three times over at this point, I just started. Sorry, was busy. I’m around chapter 8 or so.

While the game starts a bit slow, things have really picked up. I really like how the game has scaled up many of its core ideas in ways that require the power of the new hardware, such as the auction scene filled with people in the main room and objects that realistically fall apart as they get shot. The only thing that has been a bummer so far are that some of the climbing sequences go on for too long. They feel more like filler at times.

Street Fighter has been a huge monkey wrench in my gaming schedule, but I like what I’ve played so far. Will try and chime in with a full review if I ever get around to finishing it!

Buy Uncharted 4: A Thief’s End Now From Amazon.com

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Top 10 Games Of This Generation – Honourable Mention – Tomb Raider

(Original Review)

I’ll be the first to admit that I’ve held a lifelong disdain towards the Tomb Raider franchise. At the time, I hated the fact that it played a major role in gamers adopting the PlayStation One in droves, which did not sit well with my Nintendo fanboy self. I also just thought that the few experiences I had with a few of the games in the series didn’t strike me as anything interesting or special. The last time I tried to play a Tomb Raider game was Legend on the Xbox 360, which I grew bored of after an hour of playing the demo.

Regardless of the validity of my claims against the Lara of yesteryear, they don’t apply here. The new Tomb Raider is awesome.

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Bayonetta Impressions

Not too long ago, I played through Lollipop Chainsaw. It was mediocre at best, but its humour and short length offset its failings just enough for me to play it through to completion. While Bayonetta in many respects is a better game, I don’t think I’ll ever get past its halfway point. What gives?

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2012 Year in Review: Worst Game of the Year

As a mostly independent games writer, I don’t play much in the way of bad games. I generally play what I want and leave it at that. Because of this, I usually do not award games with the title of worst game of the year.

With that said, I did play at least one terrible game. One that was critically panned. One that hurt my soul as I played through it to completion. I normally don’t do this, but this title is definitely deserving of In Third Person’s worst.

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Castlevania: Lords of Shadow Impressions

Though it’s one of the most storied franchises in all of gaming, I’ve largely ignored Castlevania. Having only played bits of the original, and Super Castlevania IV, its demon-slaying action didn’t grab me at the time. Though I understand that Castlevania: Symphony of the Night is revered as one of the greatest games of all-time, I’ve passed on it repeatedly, knowing that I’m terrible at the Metroid style of world.

If it weren’t for the God of War influence, coming across it for cheap, and my girlfriend wanting to play this together, I probably would have passed on Lords of Shadow too. After a year or so of it sitting on my shelf, I finally gave it a shot recently.

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Assassin’s Creed III Single Player Review

Ambition hasn’t been part of the Assassin’s Creed playbook for awhile now. Ever since Ezio’s debut, the last two spin-off titles felt like cash-grabs to strike while the iron’s hot. They didn’t do much to push the story forward, and their gameplay innovations varied wildly from great (the ability to call out fellow assassin’s for help) to bafflingly awful (tower defence). Though I’ve gotten some enjoyment out of these two games (more the first than the second), I’ve been waiting with bated breath for the real next step in the series.

Sporting a new world, a new main character and numerous revisions to its gameplay, Assassin’s Creed III has no shortage of ambition. In fact, had it delivered on everything it set out to do, this really could have been one of the best games ever. Unfortunately, this same ambition is the root cause of its many shortcomings.

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