Before Tetris exploded in popularity on the Game Boy, Sega made their own arcade version of the legendary block stacker. From what I gather, a port of this title for the Sega Genesis was in the works before being canned. I’ve also heard that Sega’s arcade version was well-regarded during its time. Finally, it’s arrived as part of the Sega Genesis Mini. Was it worth the wait?
Sega could have been the publisher that kick-started the modern wave of mini retro consoles. They were releasing products in this market years before Nintendo did. Unlike the Big N though, Sega didn’t take this market seriously for a long time. Outsourcing the work to AtGames, they published shoddy devices with poor emulation meant to be sold on the cheap.
Then the NES Classic happened. Consumers appreciated its quality hardware and emulation and the device sold gangbusters. Taking the operation back in-house, the Genesis Mini represents Sega’s attempt at creating a high-caliber mini console that can not only compete against the new wave of competition, but present their legacy in a better light.
Playing old video games in modern times is a weird experience. On one hand, we’ve been able to play older games on newer hardware for quite some time. However, I’ve always preferred the experience of playing games with original controllers on original hardware.
Going the other way, collecting and playing retro games in their original form is such a pain and only getting harder. Classic consoles are oftentimes difficult to hook up to modern TVs and the picture is often compromised. Worse yet, the prices for original copies has soared due to scarcity and demand.
When done right, the modern wave of retro mini consoles is proving to be a solid compromise between the two.
On the morning of Thanksgiving Monday in Canada, I sat down to sample a number of games on the Sega Genesis Mini! We played Sonic the Hedgehog, Tetris, Eternal Champions, Comix Zone, Mega Man: The Wily Wars, Streets of Rage 2, Darius, Castle of Illusion starring Mickey Mouse, and Virtua Fighter 2!
View the full post to see highlights and shoutouts!
Long before Nintendo blazed the trail for what the modern retro mini console should be, Sega had been peddling numerous versions of a mini Genesis. Unfortunately, Sega enlisted a third-party to put the consoles together. The shoddy work of AtGames prevented these mini consoles from being anything more than bargain bin fodder.
This time, Sega promises it will be different. The upcoming Sega Genesis Mini is being developed by M2, who have handled the emulation for the Sega Ages and Sega 3D Classics collections. Assuming Sega finally gets the emulation and production quality right, is it time for me to finally pick one of these up?
Hip-Hop Week officially begins on In Third Person! Of course we had to start with the N-O, T-O, R-I, O, U-S!
On August 9th, 1994, Christopher Wallace released “Juicy”, the first single from his forthcoming debut album Ready to Die. The song would peak at #1 on the Billboard charts and is still cited as one of the greatest hip-hop songs of all-time.
Though it may not have been the first time video games and hip-hop connected – and it certainly wouldn’t be the last – the Notorious B.I.G. yelled out what would become the most iconic video game reference in hip-hop, and quite possibly all of music.
“Super Nintendo, Sega Genesis/When I was dead broke man, I couldn’t picture this”
– Notorious B.I.G., “Juicy”
What is it about this line that continues to resonate today? Being associated with an all-time great rap song by an all-time great rapper goes a long way, but I think there’s a bit more to it than that.
I finally got GameCube streaming to work! We start things off with a launch classic, Super Monkey Ball!
Sega’s innovative strategy series Valkyria Chronicles is getting a new sequel. Unlike the poorly-received spin-off that came out recently, Valkyria Chronicles 4 marks a return of the franchise’s unique blend of turn-based strategy and third-person combat. While I never finished the first game, I really enjoyed what I played of it. With it coming out to the Switch, I think I would prefer to play this on that device, as I would gladly sacrifice some graphical fidelity in exchange for the convenience of the platform. Being able to play a meaty strategy game on my commute would be perfect. Looking forward to playing this one in 2018!
In just a few days – April 25th to be exact, Puyo Puyo Tetris will hit store shelves for the Nintendo Switch and PlayStation 4. Having played the Japanese PlayStation 4 version for a few months now, I can tell you that it’s a good game. Personally, I thought that the Switch version would be a home run, as the portable nature of the platform made it seem like a perfect fit. Right now, I’m not so sure I’m ready to jump in.