Before Tetris exploded in popularity on the Game Boy, Sega made their own arcade version of the legendary block stacker. From what I gather, a port of this title for the Sega Genesis was in the works before being canned. I’ve also heard that Sega’s arcade version was well-regarded during its time. Finally, it’s arrived as part of the Sega Genesis Mini. Was it worth the wait?
Sega could have been the publisher that kick-started the modern wave of mini retro consoles. They were releasing products in this market years before Nintendo did. Unlike the Big N though, Sega didn’t take this market seriously for a long time. Outsourcing the work to AtGames, they published shoddy devices with poor emulation meant to be sold on the cheap.
Then the NES Classic happened. Consumers appreciated its quality hardware and emulation and the device sold gangbusters. Taking the operation back in-house, the Genesis Mini represents Sega’s attempt at creating a high-caliber mini console that can not only compete against the new wave of competition, but present their legacy in a better light.
On the morning of Thanksgiving Monday in Canada, I sat down to sample a number of games on the Sega Genesis Mini! We played Sonic the Hedgehog, Tetris, Eternal Champions, Comix Zone, Mega Man: The Wily Wars, Streets of Rage 2, Darius, Castle of Illusion starring Mickey Mouse, and Virtua Fighter 2!
View the full post to see highlights and shoutouts!
I did what Nintendidn’t.
Though I’ve been flip-flopping on whether to buy a Sega Genesis Mini for quite some time, a combination of good news and a 20% off coupon at a national pharmacy chain pushed me over the edge. Here’s a look at what’s inside the box!
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What an episode! Kris and Rachel from Double Jump, Jason from Downstab, Mat from Biff Bam Pop, and Jon join me to discuss a whole host of games, including Link’s Awakening, Fire Emblem: Three Houses, Celeste, Galaxy Champions TV, Greedfall, the Sega Genesis Mini, Super Mario Maker 2, and more! We also play a round of Video Game Scattegories and OH MY GAWD THAT ENDING THO!!!
Click through for the highlights and shoutouts!
Long before Nintendo blazed the trail for what the modern retro mini console should be, Sega had been peddling numerous versions of a mini Genesis. Unfortunately, Sega enlisted a third-party to put the consoles together. The shoddy work of AtGames prevented these mini consoles from being anything more than bargain bin fodder.
This time, Sega promises it will be different. The upcoming Sega Genesis Mini is being developed by M2, who have handled the emulation for the Sega Ages and Sega 3D Classics collections. Assuming Sega finally gets the emulation and production quality right, is it time for me to finally pick one of these up?
Hip-Hop Week officially begins on In Third Person! Of course we had to start with the N-O, T-O, R-I, O, U-S!
On August 9th, 1994, Christopher Wallace released “Juicy”, the first single from his forthcoming debut album Ready to Die. The song would peak at #1 on the Billboard charts and is still cited as one of the greatest hip-hop songs of all-time.
Though it may not have been the first time video games and hip-hop connected – and it certainly wouldn’t be the last – the Notorious B.I.G. yelled out what would become the most iconic video game reference in hip-hop, and quite possibly all of music.
“Super Nintendo, Sega Genesis/When I was dead broke man, I couldn’t picture this”
– Notorious B.I.G., “Juicy”
What is it about this line that continues to resonate today? Being associated with an all-time great rap song by an all-time great rapper goes a long way, but I think there’s a bit more to it than that.
“It was all a dream! I used to read [Gamepro] magazine!”
My love of video games is well-documented here on In Third Person. However, another one of my passions is hip-hop music. As a kid, I fell in love with the boom bap, studied the older records before my time, and have kept a close ear to where it’s gone ever since. For a time, I was even making my own beats and I dabbled in rapping for a bit, though the less said about my rapping, the better.
Starting tomorrow, I’ll drop one post per day covering different places where my love of video games collides with my love of hip-hop. Until then, pack your cardboard, rehearse your pre-written raps to make sure they sound like freestyles, and come back tomorrow for the boom bap!
Did you ever play Street Fighter II on the Genesis with the default 3-button controller? I’m sure a lot of you did. Didn’t it suck to have to hit the start button every time you wanted to switch between punches and kicks? Imagine trying to sell a control scheme like that through now.