From MOBAs, to shooters, to battle royales, Hi-Rez Studios makes games in some of the most popular and crowded genres out there. Even though they’re a much smaller studio compared to their monolithic rivals like Tencent and Blizzard, they’ve managed to find a way to punch above their weight.
They’ve also won me over as a fan of their work.
Though Hi-Rez Studios has been around for decades, they didn’t really grab my attention until I tried Paladins on the Nintendo Switch. During a time when Blizzard’s hero shooter wasn’t on the platform, Paladins served as a solid free-to-play alternative. Even now, some may choose to play Paladins over Overwatch on Switch due to the former running at a butter 60 frames per second while the latter can struggle maintaining 30.
The studio’s latest free-to-play game is Rogue Company. This time, it’s a team-based third-person shooter where dueling mercenary groups attempt to complete their objects. Does it do enough to stand out in a saturated shooter market?