The shelf-life for Super Smash Bros. Ultimate will depend entirely my ability to “git gud”. I don’t have to be as good as Mango or HungryBox, but I want to get past the button-mashing stage and have the ability to approach and play the game with purpose. I wasn’t able to do it with Smash 4 due to the high difficulty curve of translating my traditional fighting game skills to this game, along with a lack of commitment to really push forward. But without another competitive game taking away my focus, maybe I’ll finally get there this time.