Top 10 Games Of This Generation – Honourable Mention – Injustice: Gods Among Us

(Original Review)

Injustice: Gods Among Us won me over long before it came out. At Fan Expo 2012, I got to play an early build of the game featuring only Batman and The Flash. Though I didn’t have very long to play it, something about it just felt right. More right than even the Mortal Kombat reboot, which I also really enjoyed.

What I did not anticipate was how far down the Injustice rabbit hole I’d go. Having played virtually every major fighting game released this generation (most of which are good), most of them just fall out of my rotation while I continue to play the same old Street Fighter and Marvel. But once this game hit, I couldn’t put it down.

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Jett Plays: 004 – Ultimate Marvel vs. Capcom 3

Trying to play and narrate at the same time has proven problematic, especially for a game as intense as Ultimate Marvel vs. Capcom 3, so I switch to recording my vocal track after the fact. I think it makes what I have to say a bit more worthwhile, and you get to see me kick some butt!


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Ultimate Marvel vs. Capcom 3 Combo Video #3

This is a short one, but I had to capture the last two on video when I figured them out. While randomly messing around in training mode, I made up a few raw tag combos, which is uncharted territory for me. Check them out!

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Why I Love Rose In Street Fighter IV

When it comes to character choice in fighting games, I’m a strong believer in not choosing the best character, but going with the best character for you. It always works out best when you find that character with the right mix of tools that you genuinely enjoy playing as. Otherwise, you’ll never reach your full potential, even if the so-called experts will always suggest going top-tier. As I’ve said multiple times on this blog, dropping Akuma for Rose was the best decision I made while playing Street Fighter IV. Without her, I probably never would have reached over 3,000PP, 15,000BP, become the #1 ranked Rose player in Canada on Xbox Live and PlayStation Network, or done as well at tournaments as I have.

This post is not intended to state why Rose is the definitive best. Heck, I’d even agree with many of the experts that in comparison to the rest of the cast, there are a number of characters that are better overall. However, the synergy I have with Rose may be tighter than any ‘relationship’ I’ve ever had with a video game character. Here’s a few reasons on why that is.

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Universal Fighting Game Guide: Space Management

In the vast majority of fighting games, the only thing separating you from your opponent is empty space. While there isn’t anything tangible in between, it’s imperative that you control that empty space. At this point, it’s fair to ask, “How do you control empty space?” and, “What does this have anything to do with fighting games?”.

With this latest instalment of the Universal Fighting Game Guide, let’s cover the concept of space management. We’ll discuss what that means, the different ranges you should be mindful of, and how to control space in a way that gives you a distinct advantage over your opponent.

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Jett Plays: 003 – Super Street Fighter IV: Arcade Edition

In my third attempt at recording a Let’s Play, I take on the world in Super Street Fighter IV: Arcade Edition. I try to talk about how Rose became the right character for me, though the stiff competition I faced made that difficult to say the least.


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Ultimate Marvel vs. Capcom 3 Combo Video #2

Though I don’t play fighting games with the same intensity or fervor that I used to, I’m still trying to make progress with my skills when I’m in between other titles. Of late, Ultimate Marvel vs. Capcom 3 has been my jam. Since the last combo video I made, I tightened up my execution a bit, learned some new techniques and came up with a few cool ideas to make my existing combos to do more damage. In particular, I’m finally starting to get a feel for Dr. Doom. In particular, I’m proud of myself for finally figuring out how to dash cancel after the second foot dive to do the iconic foot dive loops. Check it out!

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Come To The Toronto Toy Fair For A Chance to Kick My Butt In Super Street Fighter II On SNES

Video Games Express is doing a Super Street Fighter II on Super Nintendo tournament at the Toronto Toy Fair this Sunday, October 6th. I’ve never been before, but I’m excited to see what cool stuff they have to offer and to (hopefully) kick some butt in one of my all-time favourite fighting games! If fighters aren’t your thing, they’re also doing tournaments for Mario Kart Wii and Super Smash Bros. Melee. If you haven’t signed up yet, head over to the site for more details!


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Jett Plays: 002 – Divekick

I try to make Uncle Sensei proud with less than stellar results. I try to keep my cool and talk about the finer points of Divekick, though it’s hard to when I get exposed as a fraud.


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Universal Fighting Game Guide: Mind Games

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Everything in life has a physical and mental aspect to it. Fighting games are no different. The physical element comes down to your ability to execute the maneuver you want at the time you want it, regardless of the circumstances that may make you mess it up. When it comes to improving one’s ability to play a fighting game, most guides and training aids will focus on the physical aspect of fighting games.

With that said, the mental aspect of fighting games shouldn’t be overlooked. I’d go as far as to say that the mental aspect of fighting games is far more important than any physical factor. In today’s edition of the Universal Fighting Game Guide, let’s cover the mental element that will play the biggest part in your success or failure. That element is mind games.

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