Generally, games in the vein of Dark Souls are not my cup of tea. However, the one thing I admire about games of that ilk are its combat systems. After decades of twitch action, Demon Souls slowed things down in a way that made every move, dodge and parry matter. As a fighting game fan, I can appreciate the nuance to combat in those games, though I can do w ithout the insane difficulty and lack of checkpoints.
For Honor takes that core combat style out of its dungeon crawl roots and puts it in a Call of Duty style multiplayer experience. Does the shift in format frame up the combat in a game that is more palatable to my sensibilities?
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