I was sold on Dance Central the moment I saw the first E3 live demo of it in action. I always trust in Harmonix to make a quality game, but watching this girl break it down to one of my favourite songs took it over the top for me. Video games based on real dancing aren’t necessarily new, but up until this point, no one had made a dancing game where every body movement mattered. I’ve been waiting for this type of game for quite some time, and I was ready to pay anything for it.
Well, almost anything. I wasn’t ready to buy a Kinect at $150 just for this game, and I anxiously awaited for the day when I could get a Kinect for less than full price. That day happened, and I’ve since cranked that Soulja Boy and contorted my body in ways I never thought were possible. Is this the new dancing queen? Or nothing but two left feet?
While I’m by no means a life-long Harmonix fan, I’ve loved them ever since they rocked my world with Guitar Hero II. They’ve consistently made quality music games and supported them with great downloadable content, which puts them head and shoulders above anybody else in the music/rhythm genre. As far as downloadable content goes, no game ever has had better support than the Rock Band franchise. I have easily spent hundreds of hours (and dollars) on their products, and don’t regret any of it.
It looks like my money wasn’t enough to keep their operation going. Viacom, parent company of MTV and Harmonix, has announced that they’re going to sell off the creators of Rock Band and Dance Central.
For gamers, the most wonderful time of the year starts right about now. Most of 2010’s biggest games are set to drop between September and December, including the likes of Halo: Reach and Call of Duty: Black Ops. As a kid, this used to be the time of year when I would fawn over each hot new release as they hit stores and make sure come Christmas time, it would make it on my wish list. Ever since I grew up and started working though, Santa has had a horrible time trying to get me stuff, because I have a bad habit of buying every game I want the day it comes out.
While I don’t see myself grabbing Halo: Reach or Call of Duty: Black Ops, which will likely be the biggest games out during this time-frame, that doesn’t mean I won’t have anything to play. Off the top of my head, I listed a few games I’m looking forward to getting my hands on when they hit stores later this year.
I am not a fan of motion controls. I’ve made it very clear on this very blog. In particular, I have a number of doubts surrounding Microsoft’s motion controlled solution. While I think the idea behind Kinect is cool, I have concerns about how the technology works, the price (rumored to be $149.99) and the types of experiences being made available for it. So far, Microsoft is marketing this squarely at the casual audience, providing no shortage of Wii-inspired and Wii-ripoff games, such as Kinect Sports, Kinect Adventures and Kinectimals. As Darth Vader once said, “Do not want!”
After watching Microsoft’s e3 presentation, I was ready to avoid the Kinect completely. But if I told you I didn’t want to play anything the Kinect has to offer, I would be lying. I want to play Dance Central really bad.