Dishonored Impressions

Dishonored‘s premise is as simple as it gets. Corvo, the empress’ bodyguard, gets framed as her murderer as part of a plot to take over the throne. In the process, the empress’ daughter gets kidnapped. Now he’s out to save the girl, avenge the empress and clear his name.

The game at first blush was far from that for me. Struggling to grasp the game’s systems early on, I fumbled my way through the first mission; killing everyone in my path. Despite eventually completing the mission, the game’s heavy hand on leading you towards the stealthy route sure made me feel like a failure. Having killed 14 bodies in cold blood and the chaos level on high due to those actions, I feared that this wasn’t going to get any better.

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Jett Plays DuckTales: Remastered


I take Scrooge McDuck to the moon, which leads to disastrous results. I have since beaten the level, though I didn’t figure out how to use the map until it was too late.


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Using Console Sales to Define Success

Wii Won“I’m holdin’ all the cards and ****** wanna play chess now” – Drake, Pound Cake

In the annals of history, we as gamers have used console sales as a measure of success. Oftentimes, we use that as the primary factor in terms of who “won”. These home console winners include the Atari 2600, the Nintendo Entertainment System, the Super Nintendo, the PlayStation, the PlayStation 2 and the Nintendo Wii. Gamers always use sales as the primary measuring stick for why the NES or the PlayStation 2 won their respective generations.

Yet when gamers talk about the Wii/Xbox 360/PlayStation 3 era, the fact that the Wii outsold its competitors by a wide margin no longer matters. All you have to do is scour through one of many online threads about the matter to find all sorts of creative ways that people will spin the situation in Sony and Microsoft’s favour. The ways in which people always move the goal posts in this argument sickens me.

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Animal Crossing: New Leaf Review

There was a time in my life when Animal Crossing seemed like the best thing ever. During its Gamecube days, I played that game religiously for about a year. I was fully invested in growing my house into a home I wanted to live in, building relationships with the townspeople and collecting all of cool items that world had to offer. But since then, Animal Crossing has been ported to the DS and Wii with barely anything changed or updated.

To its credit, New Leaf represents the biggest shift forward for the franchise yet. It’s also a game that managed to stay in my rotation for a long time. But did I like it? I don’t know.

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Ju-On The Grudge: Haunted House Simulator Impressions

Based on the hit Japanese horror movie that got an American remake, Ju-On The Grudge: Haunted House Simulator is an idea that I think is fundamentally sound on the surface. There’s a segment of casual players that want a scary experience, but don’t have the gamer acumen to take something on as hardcore as Resident Evil or Silent Hill. If put together properly and packaged at the right price, this concept could come to life in a way that most other games in the genre haven’t. After playing a few levels of Ju-On, it’s evident that this falls well short of the mark.

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DuckTales Remastered Impressions

DuckTales Remastered

I remember the cartoon fondly, but my time with the cult classic DuckTales on the NES was limited. I do remember playing it, and I can hum the moon theme on command, but I don’t remember getting very far. Instead, most of my early Disney gaming came from titles like Chip & Dale’s Rescue Rangers and Aladdin. While my level of nostalgia for the source material was low, I was still excited to play DuckTales: Remastered for a taste of classic gaming with an HD facelift.

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Jett Plays Hard Corps: Uprising

Hard Corps: Uprising came and went with little fanfare, but that doesn’t mean you should let this Contra: Hard Corps prequel pass you by. As I play through level 3, I also talk about my thoughts on the Contra franchise, my recent fascination with board games and some of my early impressions of Assassin’s Creed IV.


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Looking Back At Super Street Fighter II on the Super Nintendo

During the golden age of fighting games, I did most of my virtual pugilism at home. Wiith a Super Nintendo controller in hand, my friends and I spent countless hours playing Street Fighter, Mortal Kombat and Killer Instinct. For me, my fighting game frenzy reached its peak with Super Street Fighter II on the SNES.
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Batman: Arkham Origins Impressions

With the Xbox 360 and PlayStation 3 era nearing its twilight, we saw a number of high-profile franchises stumble over themselves with one entry too many. God of War: Ascension came and went without a care. Gears of War: Judgment I felt was a huge disappointment, as it played like a shameless cash-grab. After playing an hour or so of Batman: Arkham Origins, I’m disappointed to also toss Bruce Wayne’s latest into that pile.

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Ni No Kuni: Wrath of the White Witch Impressions

I’ll be the first to admit that Japanese role-playing games are not my cup of tea. I’m generally not a fan of menu-based combat, level grinding or stories that take dozens of hours to complete. The only JRPG I ever played and loved was Super Mario RPG on the SNES. Pretty much everything else from Chrono Trigger, to Final Fantasy VII and everything up to this point has completely passed me by. Quite frankly, I don’t even regret being mostly oblivious to that whole aspect of gaming, because it’s just not my thing.

So why even bother with Ni No Kuni: Wrath of the White Witch? Well, for one, its phenomenal visuals went a long way towards grabbing my attention. Then, the positive word-of-mouth just wouldn’t go away. I figured that if I was going to give this genre a fair shake, I might as well try the best.

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