It was a random afternoon weekend in the early 90s. I was a kid at the time, playing Teenage Mutant Ninja Turtles 2: The Arcade Game on the NES for the umpteenth time. Out of the blue, I had an idea.
“Wouldn’t it be cool if I had video of me playing this game right now?” I thought to myself.
GameCube Week continues on In Third Person! Did you know that launch versions of Mario Kart: Double Dash came with a demo disc? Let’s explore its contents!
If you were fortunate enough to put in a pre-order for Mario Kart: Double Dash prior to its release, you got a special edition of the game that came with a Bonus Disc. Despite being a key selling point for me to pre-order in the first place, I would ignore the demo disc for over a decade before finally deciding to give the Teenage Mutant Ninja Turtles demo a try on stream. The ensuing fallout of that stream and the wonderful friendship that grew out of it is a well-documented tale that we don’t have to go over again (despite how much I’d love to).
At this point, nothing in my heart will be cooler than that Ninja Turtles demo for reasons that have nothing to do with the quality of the demo itself. But there’s more content on the disc than that. Let’s see what else it has to offer!
Originally released in 2003, the self-titled Teenage Mutant Ninja Turtles game on PlayStation 2, Xbox, and GameCube does not have the pristine legacy of Turtles in Time. To its credit, it also doesn’t carry the infamy of their NES debut. Though I don’t know for certain, I get the sense that Teenage Mutant Ninja Turtles (2003) is one of many forgotten games with the Ninja Turtles name that probably deserves to be left behind.
That said, life has a funny way of digging up the past. Join Kris, Rachel, and I as we talk about our separate histories with the game and how they collided in 2018!
A far cry from Turtles in Time, I was incensed by the banality of the Teenage Mutant Ninja Turtles demo on the Gamecube. Was this really supposed to inspire someone to buy the game?
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September was a monumental month for In Third Person. It was during that month where my initial PlayStation 3 impressions got the site featured on the WordPress.com home page, which brought in a lot of new readers. Traffic has cooled considerably since that massive spike, but In Third Person still brings in more people now than it did before the spotlight, which is awesome.
What that spotlight has also done is change the viewing trends on In Third Person. This site is now higher up on search engine priority lists, which means people are checking out a variety of different posts that weren’t garnering much buzz before.
There’s no surprise to what #1 is, but the rest of the top 5 is an interesting mix of content worth checking out if you haven’t already.
The first time I remember finding a “money play” was in the original Teenage Mutant Ninja Turtles game for the Nintendo Entertainment System. After a few fights with Rocksteady, I figured out a cheap way to beat him without him ever touching me. If you’ve ever played this game, you probably figured this trick out, too. If you don’t, the image above shows how to do it. If you’re perched up on those boxes with Donatello and attack down, Rocksteady will just eat your attacks until he dies with no way to fight back. I was only six years old when I figured that out. Before I ever took the time to think about how video games worked, I had already figured out how to exploit the system.
The Teenage Mutant Ninja Turtles, unlike most intellectual properties that are licensed for games, have had a few bright spots in their video game history. The original Ninja Turtles arcade game as well as Turtles in Time are considered high-points for the franchise, and in my personal opinion, Ninja Turtles Tournament Fighter was alright, too. Those three games were great experiences for me in the late 80s and early 90s.
What I remember most fondly about Ninja Turtles games isn’t what was great about them. Oh no. In fact, the memories I hold near and dear to my heart stem from the original NES Ninja Turtles game.