Even after devoting dozens of hours into Slay the Spire, learning The Watcher threw me for a loop. What makes her unique is the abilities she gains when changing stances. However, if you mismanage her stances, you can die in a blink.
Despite the complexity of the character, she’s the only one I’ve beaten the game with before hitting level 5. Is it because she’s that good? Or is it because I’ve just improved overall? Or did I just happen to get really lucky during one run? Whatever the case, here are some of my favourite cards in her arsenal!
The Defect is far from defective when it comes to battling in Slay the Spire. When pushed to the limit, this AI can be equal parts bulldozer and fortress. Reaching that limit by managing its unique orb mechanic is the true challenge.
Now that I’ve conquered the tower with The Defect, take a peek at some of my fave cards in its deck!
After completing Slay the Spire with The Ironclad, I turned my attention to The Silent. While The Silent is capable of melting her foes, it’s going to take more setup on the player’s part to create those devastating combinations. Though I’ve gotten to the final battle a few times, the climb to the top has been much tougher for me with The Silent than The Ironclad.
Now that I’ve finally climbed to the top with The Silent, thought I’d share some of my favourite cards from her deck!
Each character in Slay the Spire is controlled with a deck of cards that constitutes their attacks, defensive maneuvers, and other status effects. Though you unlock most of the cast in quick succession, I decided to focus my efforts on beating the game with the game’s starting character: The Ironclad.
Having finally climbed to the top with this masked swordsman, here are some of my favourite cards to use when playing as The Ironclad!
DropMix comes with 60 cards to get your adventure into card-based DJ-ing started. Part of the game’s magic is that everything seemingly mixes together perfect. That said, I definitely have a few go-to cards that I use heavily in my mixes.
This list only covers cards in the base game. I own a few expansions as well, so maybe I’ll spotlight those at some point as well!
Playing DropMix over the last few weeks has gotten me to think about music in a new way. This card game with digital elements allows players to mix bits and pieces of songs together by simply placing instrument cards on the board. Want Ed Sheeran to sing over the bass line of LMFAO’s “Sexy And I Know It”, the synth strings from Carly Rae Jepsen’s “Call Me Maybe”, and the drums from Rick James’ “Super Freak” while all mixing together in perfect harmony? Simply play the four cards and watch DropMix work its magic.
Having said that, not all DropMix cards or DropMix songs are created equally. In one of the expansion packs we bought, there’s a Beethoven card that’s seemingly impossible to work with. Certain other cards, such as the drums from “Radioactive”, seemingly work with everything. This got me thinking: going beyond personal preferences such as artist and genre, what elements make for a great song in DropMix?