Once we got past a few technical difficulties that plagued the start of the broadcast, our first board game night live stream was a smashing success! The technical solution that I put in place to play Codenames worked smoothly for the most part, and playing with some of my favourite people around melted away whatever distance there was between our webcams. Thank you to Mat, Jon, Kris, Rachel, & Steff for making this way more special than just a streaming experiment. And thank you to everyone that tuned in to watch our shenanigans and chat with us!
We will do this again. We had too much fun to let this concept slide. Even if we didn’t publicly broadcast it, just being able to play board games remotely with a group of friends separated by hundreds of miles and still feel connected was magical. Now that we’ve proved that it works, here are some other games I would love to make work in this format!
Dungeons & Dragons is one of the most influential games of all-time. It’s also one of the most intimidating. The game features a ton of rules and requires a group of players to have at least one that’s designated as Dungeon Master, which is a very difficult role to fill. To this day, I’ve never played actual D&D before and I’m not sure if I ever will.
With that said, that doesn’t mean I’ve been deprived of the dungeon crawling experience. D&D might be the original, though its core concepts have been streamlined, simplified, or just straight-up copied a countless number of times. This Board Game Night Playlist features dungeon raiding games that are fine-tuned for casual players to get their fix. Now let’s gear up and head into this introductory dungeon crawl playlist!
Originally released in 1975, Dungeon! transforms Dungeons & Dragons into a board game. Granted, it’s an experience that is greatly streamlined compared to its source material, though it aims to still deliver the essence of what D&D is all about. Is this a dungeon worth raiding?
We’ve been taught since the dawn of time (or at least since the dawn of books) to not judge a book by its cover. Well, when it comes to board games, cover-judging has been a huge part of my decision-making process. Before making inroads with the scene a few years ago, I’d be immediately off-put just by looking at any visual material for games like Dungeons & Dragons, Warhammer or Magic: The Gathering. I dislike pretty much everything medieval fantasy across all forms of media, which acts as a deal-breaker for these and many other designer board games long before I could judge it on its merits.